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ANGER - Keep it away from the forums. (Warning: Now Contains Pirates)

#1516 User is offline   Bond Icon

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Posted 17 October 2007 - 02:50 PM

QUOTE (J m HofMarN @ Oct 15 2007, 11:59 PM) <{POST_SNAPBACK}>
Bond- Alright, you're hanging out on the British Virgin Islands. As an English privateer you have a pretty good deal: You can go try to find the legendary Lord Admiral Nicholas Underwood, who I'm guessing would be at Port Royale (If Zato is still about). You can gain some decent payment and prestige with Britain if you do that.

You can also go and raid shipping wherever you feel like, so long as you dont get caught raiding English shipping. Where would you like to travel to, and will you be looking for potential victims along the way.

As to your question, your crew look at you and one of the bigger, more tight pants, and very shirtless men says he'll wrestle you for captaincy. Mud wrestle. Thankfully there's no mud about.

And, ok. you can go after Barebones. Where do you want to start searching for him?


I'll be startin' at Santo Ernesto, where the Jesuits congregate. There, I'll rifle and loot until I get the information I want! AAAAARRRRRRRRRRR!!!
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#1517 User is offline   Otal Nimrodi Icon

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Posted 17 October 2007 - 02:50 PM

((God damnit, I had this really fancy post all typed up. Can you just assume I used pirate speak and about five paragraphs to say "Okay, take all you can carry, and go back to the ship. We'll put in at the nearest port."

Because I don't want to retype it.))
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#1518 User is offline   Slade Icon

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Posted 17 October 2007 - 07:33 PM

((Firstly, I'm pretty sure that if the ship that's after Spoon just ran into a reef hard enough to get stuck, getting free isn't going to stop up the enormous hole that's been gouged into the hull and should be presently sinking the vessel.))

Secondly, yarhar, I'm going to try to join the fray again, but Cap'n Swordfish is in retirement in the Netherlands or something with war wounds and a small fortune.

However, Captain John Wushu Bloodbeard Denshin III has just returned from the Orient. He went there to finally exact revenge on the evil washing machine that ordered the execution of his parents. He succeeded, and went on a few successful voyages as a privateer, as well as occasionally turning to piracy when it wouldn't jeopordize his position as said privateer. While travelling, he made a very large name for himself in the South Pacific Asianish region; any sailor worth his weight in rum would recognize the skeletal Asian dragon emblazoned upon the red flag of his ship, the Rising Tide. He realigned his Chi, offered cinnamon to his ancestors, and practiced his swordplay. He's just now finishing up his latest mission: one of a few escorts for a group of trade vessels sailing from Asia to India, then Africa, and then to the Carribean. While his remaining crew members are an ethincally diverse group of hardened sailors, there were many casualties on every vessel, as is to be expected. Storms and corsair attacks took their toll on everyone. The Rising Tide is battered and down to less than half of its crew, though it has a reasonable purse now that the trade vessels have reached Barbados successfully. Back in the Carribean, he hopes to find some lucrative opportunities to amass more loot.

Characterwise, he's not so over-the-top anymore, and as a ninja-pirate, is fairly lethal either by himself on an assassination contract on land, or as part of his pirate crew. (Obviously, ninja and pirate skills don't all mesh very well.) He wields his katana as always, and carries quite a few spare throwing knives around his person. He's also had his pirate name shortened to "Slade" because no one ever bothered to call him by his proper name anyway, and he wanted to avoid the constant frustration. ((It would have been shortened to something else, perhaps, but you all just used my name instead of my character's name last time.))

((If it's alright, I'd appreciate if he could have actually arrived at Barbados the week before everybody else started, so he could be brought up to speed on what's been going on in the Carribean (at least as much as he can find out from the islanders), give his crew time to rest, and give time to round up more willing bodies and have his ship repaired so he'll be on almost equal footing with everyone else when he starts in. I'd like his first official action to get gathering more crew, finding out the most recent information everyone who's already been in the Carribean is also looking for (treasure/job rumors, etc., rather than old rumors and history that he's been getting), and checking his ship's status so he knows what supplies he needs to purchase before setting sail once more.))

This post has been edited by Slade: 17 October 2007 - 07:51 PM

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#1519 User is offline   Spoon Poetic Icon

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Posted 17 October 2007 - 07:52 PM

(((Yeah, I'm really confused about the ship that's "stuck" on the reef. Before I take my turn can that be elaborated on?)))
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#1520 User is offline   Cobnat Icon

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Posted 17 October 2007 - 08:40 PM

QUOTE (J m HofMarN @ Oct 17 2007, 10:11 AM) <{POST_SNAPBACK}>
Cobnat. Ok, you're keeping some watch. By the time the ship pulls into port you're rather weart and all you've seen is some guy wondering the docks and heading into a dive on the harbor, some place called the Wolloped Trolloby. Your Captain decides its time for a bit of shore leave and to crew up so you can get off the boat.


I do nah wish t' find a strumpet. I wish t' go t' th' backstreets 'n search th' black market fer precious items, if I find one I shall immediately go tell they cap'n so that he may come t' th' decision t' buy it.
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#1521 User is offline   Ninja Duck Icon

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Posted 17 October 2007 - 10:19 PM

QUOTE (J m HofMarN @ Oct 17 2007, 06:11 PM) <{POST_SNAPBACK}>
Ninja Duck- On the way you see that ship finally pull up. Theres a guy in the crows nest but soon the crew of the ship is streaming off for shore leave. The ships name is the Nova and she flies no flag. The crew look very much like the pirate type and a chorus of Yaharrs follow as they head into all three bars.


Until the captain shows his scurvy-ridden face so that we may par-lay, there's no harm in having a wee bit of fun with the sailors trying out their land legs in the Trolloby.

"Oy, sen~or", I say to one of the grog-doused Spaniards in the bar. "You look like a crafty fellow. But I bet you wouldn't be able to steal the barkeep's parrot. Or can you? Do ye have it in ye? Look at the parrot, just sittin' there, not a care in the world... Are you slyer than that parrot?"
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#1522 User is offline   J m HofMarN Icon

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Posted 18 October 2007 - 01:00 PM

Bond - (First off, where exactly is santo ernesto, its not on the map I posted)

Ok, you announce your intentions to raid one of the most feared places in the Caribbean, and your crew figures they may as well. The plunder would be great if it could be pulled off. So yeah you passed your loyalty check and are now sailing for this Santo Ernesto place.

Otal - For a ghost ship the loot comes off it easily enough. You get plenty of supplies and some jewels and such. The ship remains afloat once you leave it, the water refusing to accept the wreck for some reason. Some of your crew suggest firing on it.

John Wushu Bloodbeard Denshin III - Ok, you now have access to all the basic knowledge characters get -IE Spain is kinda fucked up, Britain is the new rising power, St Kitts isnt there anymore, Barend is an undead pirate with a huge cache of gold hidden somewhere. The ship is now up to 3/4 crew, or about... hmmm I'd say 40 people-ish. And the jobs available are pretty much all British privateering or pirate hunting gigs.

Spoon- Ok, forget the reef, it's stuck on a sandbar infront of the reef. Theres good reason I stuck it rather than sank it. Regardless of whats under it, you have one turn to move zig before it blows you to dust. If you can get infront of it you'll be in a pretty good spot.

Cobnat- Ok, you're a pirate so I imagine you'll know well enough where the underworld lives. You go to a guy who can get things. He tells you he has all sorts of gold and jewels and other such plunder you can buy as well as some hands for some reason. You go back and tell your captain that you know a guy who will sell him plunder and severed hands. He slaps the back of your head, says, in a rather irritated tone "Piirates." and then tells you to rig the sails while he goes to get his grog on.

Ninja Duck - The next one of you so much as thinks the word par-lay you'll be wearin your guts for garters.

No, not really. The captain is coming into the bar just in time to hear your parrot speech and has a good laugh as the man you talked to gets up, tipping his stool in the process, and starts at the bird.

"I'm hungry I'm gunna eat you" he slurs as he heads towards the bird, trying to grab its head and pull said appendage from the body. The parrot of course is displeased and snaps at the guy, taking a chunk out of one of his fingers. The pirate next takes out his sword to duel with the parrot, at which point the man nearby decides to champion the parrot. You've just started a pretty kickass bar fight and the captain bashes someone over the head and takes their mug of rum, holding it in a toast to you as some bloodied form stumbles and falls under his arm- Arrrr laddy, I be for likin yer style. Ye got a ship or a crew? Or perhaps yar lookin fer work?

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#1523 User is offline   Spoon Poetic Icon

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Posted 18 October 2007 - 02:09 PM

(((Okay, that makes more sense. Thanks for clearing that up, sorry about that smile.gif )))

My crew and I are gonna zip over to tha bow o' tha ship, takin' 'em on with our cannons before they can turn around and fire on us. We be aimin' for tha stem and tha hull, of course; and also fire some chain shot at tha masts and rigging (to fell their sails and otherwise disable tha ship). If any gunners can manage to fire at their guns and the side o' their ship (((though since I don't know the relative sizes of my ship or the other one, I don't know if ours is long enough for the end cannons to reach the sides of the bigger ship))), they do that, too. Crew members that aren't gunnin' are preparin' ta board, an' me an' a man in tha nest are lookin' to pick out who might be tha captain (based on dress, who's barkin' orders, and the like).
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#1524 User is offline   Bond Icon

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Posted 18 October 2007 - 05:29 PM

QUOTE (J m HofMarN @ Oct 18 2007, 02:00 PM) <{POST_SNAPBACK}>
Bond - (First off, where exactly is santo ernesto, its not on the map I posted)

Ok, you announce your intentions to raid one of the most feared places in the Caribbean, and your crew figures they may as well. The plunder would be great if it could be pulled off. So yeah you passed your loyalty check and are now sailing for this Santo Ernesto place.


Santo Ernesto is just south of Guevara Ridge, in Cuba. Me hearty crew and I reach the Jesuit outpost by nightfall... but another ship is anchored there! Suspicious, me doleful eyes fall upon her black sails...
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#1525 User is offline   Cobnat Icon

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Posted 18 October 2007 - 08:27 PM

QUOTE (J m HofMarN @ Oct 18 2007, 10:00 AM) <{POST_SNAPBACK}>
Cobnat- Ok, you're a pirate so I imagine you'll know well enough where the underworld lives. You go to a guy who can get things. He tells you he has all sorts of gold and jewels and other such plunder you can buy as well as some hands for some reason. You go back and tell your captain that you know a guy who will sell him plunder and severed hands. He slaps the back of your head, says, in a rather irritated tone "Piirates." and then tells you to rig the sails while he goes to get his grog on.


I go 'n do wha' th' cap'n orders. Aft I be done I stand guard at th' ship t' make sure no one gets th' idea t' loot th' ship.
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#1526 User is offline   barend Icon

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Posted 18 October 2007 - 09:32 PM

I muster my men to launch out with full force, out for the nearest unsuspecting ship I can find. ((needless to say only point out my location on a map by PM- please))

Time to reel in more booty... I'll make a note not piss or bleed on any ships we attack... I would prefer not to leave a trail of everfloating ships of death... not unless I can successfully;

a. give men the option to be recruited into my undead horde
b. force men to be recruited into my undead horde
c. resurect my defeated foes to be recruited into my undead horde
d. push the offending ship into an erroneous direction without trail.
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#1527 User is offline   J m HofMarN Icon

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Posted 19 October 2007 - 01:15 PM

Spoon- Good job, you move into a position to rake your enemy from bow to stern, taking out a whole lot of men. You miss most of their actual rigging, but you do tear a few holes in the sails. (your ship, for the record, is about 2/3 the size of this one and more lightly armed.) You put a few of their cannon out of action but they have swivel guns on deck, two of them, and they're passing up blunderbuss. The crew are going to be a big obstacle for you, and they're preparing to board as well.

From the rigging you can see a man in a big hat and long coat yelling orders. He's directing the fire of the swivel guns, both of which fire at you. One takes out the man next to you in the rigging, sending him right through one of your sails. The other bonks into the hull, not being of sufficient caliber to penitrate. You can see this ship has a larger crew even after a few were killed by your cannonballs, and the captain is now organizing them to fight.


Cobnat- Ok, you fail your encounter check. 2 slightly drunk guys decide they want to be pirates and start onto the gangway. Neither are armed yet as they look around "their" new ship.

Barend- Tell me directions, I know where you started so I can track it from there. For instance 2 islands South, etc. Anyhow, Slade is in Barbados and I'm guessing Bond is nearby hunting Jesuits. Also you find a really nice Spanish galleon. They're going to run for their fucking lives. You can give chase but thanks to the wind the galleon is moving a bit faster as they jettison anything they can to pick up speed. They know who you are and they're not going to fight you or let you catch them if they can in any way avoid it.

As for all those things, you really cant do all that much about it. Just one of the disadvantages of being a hell born zombie pirate of doom.

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#1528 User is offline   Jordan Icon

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Posted 19 October 2007 - 04:22 PM

(omg, this is the thread? I was waiting for a new thread called "Pirate stories" or something. I'll get to work on a write up this weekend)
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#1529 User is offline   Otal Nimrodi Icon

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Posted 19 October 2007 - 05:23 PM

((Do the majority of the crew want to fire at it?))
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#1530 User is offline   Ninja Duck Icon

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Posted 19 October 2007 - 05:54 PM

I say to the captain: "Aye, 'tis hard for a carpenter like myself to find work worth his while anymore." Truth being, I've never carpented so much as a footstool in me life, but I know what a hammer and what a nail looks like. "As soon as a thing of beauty gets built, she goes sailing off to see the world, leaving behind all the good men who worked on her. I should very much to take to the sea and see some of my darlings again. A good ship is twice as beautiful as a good wench, and not nearly as likely to poison yer grog and nick yer coinpurse."
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