StarCraft vs. WarCraft Which one would YOU play?
#1
Posted 28 January 2007 - 04:38 PM
But am I the only one who thinks that all WarCraft are average at best?
WarCraft 1 was innovative for it's time gameplay-wise, but the sides were identical, and there wasn't much of a story.
WarCraft 2, again, brought on a simplified interface (although C&C had an even simpler one two years earlier) but again, the sides were pretty much the same, and the story wasn't that much to to talk about...
WarCraft 3 was just a cheap rip-off of StarCraft, only RPG-ified and 3D-ified.
And it sadens me to see that Blizzard are milking WarCraft for all it's worth while StarCraft lies in shelves of game stores for 8 dolars or less.
What's your take?
Quoting other forumers in your signature seems to be the latest craze around here...
My Last.FM profile.
#2
Posted 29 January 2007 - 05:01 AM
WarCraft I: Cute.
Diablo: Cute².
WarCraft II: Very nice, bad German voice-actors, though, and yeah, the sides were pretty much the same, apart from the looks and magic spells. Beyond the Dark Portal didn't change much there.
StarCraft: Ohhhh... definitely nice. You can play it all the time and it won't get boring or outdated. Yey! Got even better with Brood War.
Diablo II: I don't know how many hours I spent climbing up the ladder on battle.net, but I know that it's been far too many. Loved it, and it really got interesting again after Lord of Destruction and the patch to version 1.09. Sad thing that the graphics are so outdated, but meh... it's old, cut it some slack.
WarCraft III: Not just a rip-off, in my opinion. Brought many new ideas into the genre, I still can't decide whether it's better than StarCraft, though. I like them both too much. And then there's still the opposing force coming from the Westwood Studios...
Edit: Forgot to mention that really most of these games featured plain AWFUL German voice actors. Diablo II might be an exception, though. And the translation... ugh... Example: WarCraft III had those lovely dwarves, right? They like to scream "MORTAR KOMBAT!", oh how I laughed... and those German bastards translated it directly into "MÖRSER KAMPF!"... yeah, right, let's call Mortal Kombat "Sterblichen Kampf", too, why don't cha...
This post has been edited by Gobbler: 29 January 2007 - 05:05 AM
Quote
#3
Posted 15 February 2007 - 11:01 PM
sweet sweet memories....
when all i cared about was starcraft, fallout 2, crystal caves (to clear the pallet), and i guess my girlfriend at the time
Also: The Chefelf.com Lord of the Rings | RoBUTZ (a primative webcomic) | KOTOR 1 NPC profiles |
Music: HYPOID (industrial rock) | Spectrox Toxemia (Death Metal) | Cannibalingus (80s style thrash metal) | Wasabi Nose Bleed (Exp.Techno) | DeadfeeD (Exp.Ambient) |||(more to come)
#4
Posted 16 February 2007 - 08:01 AM
Why do I have the suspicion that she might have not felt that it was so?
EDIT: Oh yeah, and I also wanted to say that Diablo SUCKS BALLS. That is not because it's old: its suckyness is timeless.
This post has been edited by David-kyo: 16 February 2007 - 08:02 AM
#6
Posted 16 February 2007 - 09:05 AM
#9
Posted 18 February 2007 - 06:38 PM
auto stats, paid for skills, the agonizing descision of spending your talent points to make one set of skills only, 5% more efficient.
buuuuuuuuuuuuuuuuuuuuuuuullllshit!!!!
blizzard and RPGs are too seperate worlds.
if anything it was a competativeness over tetris that pulled us apart.
Also: The Chefelf.com Lord of the Rings | RoBUTZ (a primative webcomic) | KOTOR 1 NPC profiles |
Music: HYPOID (industrial rock) | Spectrox Toxemia (Death Metal) | Cannibalingus (80s style thrash metal) | Wasabi Nose Bleed (Exp.Techno) | DeadfeeD (Exp.Ambient) |||(more to come)
#10
Posted 19 February 2007 - 07:01 AM
Starcraft introduced a storyline for once, an epic one, and it was told in a nice way, usually in most RTS, both campaigns' storylines are mutually exclusive, what happen in one campaign doesn't happen in the other, with Starcraft all 3 campaigns actually happened in the storyline. Plus, when I discovered Starcraft, every RTS were taking the AOE1&2 direction, with graphics and units looking more realistical and visually boring in my book. Everything was either green, brown or skin colored, and the only difference between units were which weapons they were carrying and if they were on a horse or not. When I played Starcraft, it was like a fresh rose compared to other games.
That being said, if I had to choose between Starcraft or Warcraft 3, I'd play none of them. After playing Warcraft 3 and more recent RTS, Starcraft is a pain to play because of its awful units pathfinding. And Warcraft 3, quite frankly, while it was a good RTS, it also marks the moment Blizzard sold out, but sold out big time. First with WoW, then with more and more derived products, card games, board games, table top RPGs, novels, manga... and this general anime/manga feel of Warcraft 3, with that orc samurai hero, panda monk, and night elves in bikini.
I think I reached a point where, even if Starcraft 2 is released, and even if it revolutions the Starcraft universe just like Warcraft 3 did, I wouldn't care anymore as it would probably just be a matter of time until they do to Starcraft what they did to Warcraft.
#11
Posted 19 February 2007 - 11:54 AM
Starcraft also ruled.
Sorry, more here.
The story line in wc1 and 2 are amazing. Simple and fun to follow. WC3 tried to make it all epic and destroyed it with stupid nonsense. When I'm not at work I'll type up a huge thing on it.
#12
Posted 21 February 2007 - 01:37 AM
As for the Warcrafts... never liked them. I felt Warlords: Battlecry II did Warcraft 3 far better than Blizzard did. The games always felt flat, without any real strategy to them.
My favorite RTS ever is Empire Earth 1. That game let you do whatever you wanted, and it was always fun. Except how the computer played on god mode. No real resource collection, upgrades when it wanted them, and instant buildings...
#13
Posted 21 February 2007 - 06:04 AM