Chefelf.com Night Life: A Link to the Past - Viewing Profile

Jump to content

A Link to the Past's Profile User Rating: -----

Reputation: 0 Neutral
Group:
Junior Members
Active Posts:
166 (0.02 per day)
Most Active In:
Game Room (62 posts)
Joined:
13-May 05
Profile Views:
6,337
Last Active:
User is offline Apr 21 2006 03:27 PM
Currently:
Offline

Previous Fields

How did you find the site?:
To comment on one of the RotJ Nitpicks! -o-
Country:
Nothing Selected
Icon   A Link to the Past has not set their status

Topics I've Started

  1. The DS is poised to break 5,000,000 by the beginning of 2006.

    Posted 16 Dec 2005

    Well, maybe that's a bit of a stretch, but it'll be really close.

    In the past three weeks in Japan...

    First week - 125,000+

    Second week - 175,000

    Third week - 300,000

    Since launch, the DS has sold 4,250,373, so if it keeps increasing like it is (and it will get a big jump with Brain Training 2 and Mario & Luigi at the end of the month).

    Animal Crossing WW is a really big surprise; in the three weeks that it has been released, it helped boost the DS, and sold more than 325k, and around 160k in the last two weeks, adding up to about 650,000 in Japan alone, and so it has automatically broken 1,000,000, since the preorders in America were at about 400,000 (I could be mistaken, but I am pretty sure that is accurate). It is just THAT close to outselling the GCN version, and only in the matter of three weeks even.

    Mario Kart DS is the number two handheld game in the US, behind Nintendogs, selling 220,000 copies, and 219,000 in Japan (not including bundled sales), and in Europe, I'm not quite sure how well it sold, I believe it's sold at least 100,000 (again, not counting bundled sales).

    Nintendogs has been consistently selling very high in all regions, and surprisingly, is at about 900,000 in the US, 800,000 in Japan and 1,000,000 in Europe (once again, not counting bundled sales). Counting bundled sales, I assume that it is close to 1,500,000 in Europe, and breaking 1,000,000 in the US. In Japan, sales have settled down slightly,

    Castlevania: Dawn of Sorrow sold, more or less, 50,000 copies this month, coming out to 130,000 in the US. I can't find Japanese sales, though. c_c

    Tamagotchi is still selling strong, selling 48,000 copies this week, for a total of 473,000 copies.

    Pokémon Mysterious Dungeon sold 64,000 (GBA version at 62,000) copies this week, totalling 273,000 copies since release (GBA version at 271,000). Pokémon Torouze sold 55,663 last month, totalling 131,040.

    Brain Training is still selling like mad, despite being released eight months ago. It sold 92,287 copies in November, totalling 795,610 copies in total.

    Gyakuten Saiban DS sold 7,596 copies in november, totalling 94,746. Only about 84,000 copies to go, Phoenix Wright!

    Jump Superstars is still doing relatively well, with 15,975 sold in November, and 419,853 overall.

    Sawaru Made in Wario (WarioWare: Touched!) sold a total of 816,211 copies in Japan, and Super Mario 64 DS sold a total of 783,263. Sawaru sold 9,251, while 64 DS sold 8,850. Wario continues to kick Mario's butt!

    Something called "Gentle Logic Puzzles" (I think it might be a part of the Brain Training franchise) sold 70,831 copies in November, and 683,464 in its life span.

    Super Princess Peach's total sales is somewhat low, with only 82,573 copies, but it looks like it may have long legs, with 33,706 copies sold in November. We'll just have to wait to see if it sells consistently.

    Overall, at this moment, it is very close to breaking 10,000,000 worldwide, thanks to Animal Crossing: Wild World, Mario Kart DS, the Brain Trainings and Nintendogs. Here's hoping that MKDS does better than the undeserving MKDS did (very well, that is).
  2. My reviews topic.

    Posted 11 Dec 2005

    Here you go. If you need something reviewed, ask. And if you feel like it, you can delete my Phoenix Wright review topic. :3

    Edit: Gah... someone post, please, so my next posts don't merge with the topic post.
  3. My Phoenix Wright review.

    Posted 5 Dec 2005

    Now, I've killed off the spoiler. Sorry about that. o.o

    Phoenix Wright: Ace Attorney (Gyakuten Saiban: Yomigaeru Gyakuten in Japan) is an attorney game, where you play as up and coming attorney named Phoenix Wright, as he defends his client case after case. Throughout the game, he encounters several characters, some who assist him and some who work against him. The game offers various tasks for you to take as you progress through each of the five Episodes, ranging from investigation to pressing witnesses on statements and presenting evidence.

    Phoenix Wright: Ace Attorney is a remake the first game of a five year old franchise that started on the Game Boy Advance, titled Gyakuten Saiban (literally translated as Comeback Court). There have been two sequels since the original, keeping the gameplay of it intact. Unlike the original, however, the DS remake has several new features. Most noticable of these features, but other than minor cosmetic changes, the biggest difference between the games is the addition of a fifth Episode, which is the only episode to require the touch screen and microphone.

    In both Japan and the United States, it did not sell as well as it could have. In Japan, it sold 100,000 copies, compared to the original's 250,000 copies, missing Capcom's expectations to exceed the sales of the original. The reason behind these low sales is attributed to the remake status. In the United States, it has done far worse, selling 9,555 copies in its first month. To start off the review, I must say that I really enjoyed this game. It may be a bit to talkative for some peoples' tastes, but in those texts is a quality storyline.

    Gameplay: 10.0

    While some may not agree that there is very much gameplay involved, I stand by my opinion that the tons of reading involved, analyzing the testimonies and examining evidence is some of the best gameplay out there. The game mostly takes place in the court house. During the trials, there is a lot of text, and the gameplay does not pick up until you begin cross examination. After the witness finishes their testimony, the Judge will allow you to begin your cross examination.

    During Episode 1, The First Turnabout, the gameplay is limited to cross examination of a single witness. Episode 1 was designed to be somewhat simple, similar to a tutorial. Unlike future Episodes, this Episode spans only one day, and does not leave the court house. Throughout the trial, you will learn about various features available to you, such as the Court Record. The Court Record allows you to read about both the evidence and the characters involved in the trial. Once you get to Episode 2, it becomes far more difficult. Instead of merely cross examining a single witness with a small amount of evidence to have to consider, you now have a large laundry list of evidence to use in your cross examination of several various characters. Not only that, but you now must investigate several different scenes for evidence.

    The investigation aspect of the game is similar to that of Sam & Max for the PC, except instead of a mouse, you are given a stylus. Two new features were added for the remake. These features are luminol and aluminum powder. The luminol is sprayed onto a certain area by using the stylus to click on an area. If there is any blood, the luminol will make it visible. The aluminum powder is used far more sparingly, however. It is only used at certain points when fingerprints are discovered, and to be used, you must spread it around with the touch screen, and then blow into the microphone to blow away the excess. You must then match up with a matching fingerprint in the Court Record. These features were a very effective use of the touch screen, effectively making it more than just a DSized GBA game. Hopefully, this will be common in future Gyakuten Saiban games.

    Visuals: 9.0

    As this is a remake of a Game Boy Advance remake from 2000, it is to be expected that it would look inferior to many Nintendo DS games. While it is not a technical achievement, the art and animation is very good, and I would not have noticed any inferiority without knowing that it was once a Game Boy Advance game. However, this only applies to Episodes 1-4. While Episode 5 includes the same art style with characters, there is cel-shading incorporated on several occasions.

    Audio: 10.0

    The audio quality of this game is excellent. The two speakers really help to bring the music and voice acting to life. The music really helps to liven up the court room battles. When you are cross examining a witness, you are treated with a simple song, but when you find a contradiction in their testimony, you are treated with an uplifting song. It's unfortunate that they did not include a sound test in this remake.

    Storyline: 10.0

    Along with the court battles, the storyline that builds the gameplay up is what makes the game what it is. In the first two chapters, it is immediately obvious who comitted the crime. The star is Phoenix Wright, an attorney that works for Fey and Co. Law Offices. Phoenix Wright is on his first trial, defending his long-time friend Larry Butz (often referred to as Harry Butz). Larry is on trial for the murder of his girlfriend, Cindy Stone, who worked as a model. A man named Mr. Sahwit apparently discovered Cindy's body, after seeing Larry flee the scene. Winston Payne, the prosecutor for the case, eventually calls Sahwit to the stand.

    Once he takes the stand, he gives his testimony as to what he saw. Once he finishes talking, Mia Fey, his mentor, instructs him to look for contradictions in Sahwit's statement. Phoenix must press him on statements or present evidence when a contradiction comes up. For instance, Mr. Sahwit claimed he found the body at 1:00, when the autopsy report said that she had died at 4:00. Phoenix presents the autopsy report, and he will wriggle his way through it and gives his testimony on why he thought it was 1:00. Phoenix keeps presenting evidence proving the contradictions in his statement, and eventually, Mr. Sahwit is proven as the killer, and Larry is set free.

    All Episodes after Episode 1 are far more extravagant and lengthy, with witnesses far more difficult to crack. Each Episode introduces a plethora of characters, such as Will Powers (the Steel Samurai), Redd White of Bluecorp., etc. But there are several characters who span most episodes; Phoenix Wright, a defense attorney, Mia Fey, his mentor, Maya Fey, Mia's sister, Miles Edgeworth, the prosecution, Dick Gumshoe, a detective, the Judge and Larry Butz, Wright's friend. Throughout the game, Phoenix will encounter evidence from a case called DL-6. This case is highly important, and is directly related to both Episodes 2 and 4.

    Replay value: 8.0

    The replay value is the major flaw of the game. Being that it's a pretty linear game, it's to be expected. If you're expecting to replay it over and over again with no breaks, then I'm sorry to say, you might want to lower your expectations. Likely, you will have perfect knowledge of how to beat each Episode the instant you finish. However, like many other games, this is the kind of game that's still amazing if you let it sit until you forget much of the plot. Although, there's still a chance that one might be less forgetful than me.

    Overall: 10.0

    Overall, this game is the greatest Nintendo DS game and the greatest Capcom game that I have ever played. The only flaw present is the replay value, but even then, after a while, one would likely forget a lot of details, and it would feel almost like the first time you played it. Other than that, however, every aspect of the game is spot on perfect. I would recommend buying this game before all others; it's not like Phoenix Wright will be on the market longer than Grand Theft Auto: Liberty City Stories or Mario Kart DS. A sequel is planned for the Nintendo DS called Gyakuten Saiban 4. However, this game has yet to show any involvement from Phoenix Wright.
  4. Request: People fluent in Japanese who wanna translate a game!

    Posted 5 Dec 2005

    Gyakuten Saiban 3, to be exact.

    http://comebackcourt. ..t/progress.html He needs help finishing it!
  5. Disgaea 2

    Posted 30 Sep 2005

    http:// disgaea.jp/2/

My Information

Member Title:
Mini Boss
Age:
Age Unknown
Birthday:
Birthday Unknown
Gender

Contact Information

E-mail:
Private