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Cyberion's Profile User Rating: -----

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FullyRamblomatic Forums (4 posts)
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17-December 04
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User is offline Jun 07 2005 03:47 PM
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Russia
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Posts I've Made

  1. In Topic: Poseidon 12: The Beta Begins

    Posted 18 Dec 2004

    QUOTE (Dark Comet @ Dec 18 2004, 03:15 PM)
    EDIT:

    Ok, new version is downloaded, but I ran into a problem as soon as I started. After using the shower or the bed in my quarters, my character vanished from view completly.



    I ran into the same problem. If I take shower or go to bed (in my room) than Character disappears.
    No big deal cause you may continue playing and after you change the room, the character appeares again.

    Also same problem happens after GYM, whenever you trying to increase your fitness there wink.gif After leaving the bycicle, character disappeares.


    another thing is that when you click on food dispansers and choice "mouth" icon instead of the "hand" icon, the character behaves as if you picked up the "hand" icon. So Talk function in this case works as the Interaction function.
  2. In Topic: Poseidon 12: The Beta Begins

    Posted 17 Dec 2004

    wow, what a catch!


    i was away of the game for more than 5 minuets and switched it to the desktop by "Alt+Tab" so i may browse the Inet. When i clicked the game again i found myself in the main menu, rather than in the room where i was.

    What is it? an automatic savescreen, lol? or a bug.. hehehe? take a look into this problem wink.gif
  3. In Topic: Poseidon 12: The Beta Begins

    Posted 17 Dec 2004

    Ok, here is few thing I want to stress your attention mate:




    Some cosmetic changes. You see that white dot on the picture above? i think you wonna get rid of it wink.gif


    OK 2nd one:



    There is a Body Build skill, but! there is no such skill in any of your trees (primary or secondary). So you may consider putting it into the secondary skill tree.


    3rd one:

    When you talk to characters, everyone of them appear in your "popularity window". The thing is that you do not remember them all and who they are. So maybe it would be a wise thing to give a short description of them when ever player clicks the bar of that character wink.gif


    4rd one:

    Hmm... it might be a really stupid one, but have you ever considered the "Pause" button for the game on a gui, next to the clock? wink.gif Would be a relly useful feature.


    5th one - importent:

    well I'm not sure if it was meant to be so, but i guess it's a pretty much a bug.



    When you get any food from Dispencers, the window pops up and tells you that "thank you for using value-blah blah blah" or something, so after that character automatically goes to the edge of the screen as showed on the screenshot and consumes the food.

    Personally i would like to see to get this food into my inventory and eat it at a later stage for example.




    This is all for now, going back to test the baby wink.gif




    P.S. to the others: guys, let's keep this topic for the beta-testing replies. Otherwise it will be full of useless spam post and Yahtzee will have to look through them to find the right posts. So do not post anything that do not related to the beta-testing of the game.

    P.S.S. forgot to say in my first post. I'm not native english speaker, so excuse my mistakes wink.gif
  4. In Topic: Poseidon 12: The Beta Begins

    Posted 17 Dec 2004

    Yo!

    My first post here wink.gif anyway, i've decided to see what i may do to help you out to beta-test the game. Just started playing as a Scientist. Didn't make alot of the progress so far, cause didn't have enough time yet. But here is what i want to ask in the first place:

    Was it meant to be that the "eye" icon appear right on the main menu screen, where you choise to start the new game or load an old one. When i click this icon, I jump right to the welcoming briefing On Poisedon-12 base.


    another note on improving the game a little bid to its realistic condition (its a life sim after all). The guy - Dimitriy, he is russian and speaks with awesome russian accent and he is a cool and humoros guy anyway, but there are alot of clishes (if i spelled it right) about him and russians in general. Sometimes it does look stupid.
    Well anyway. He gives you the short tour around the base and shows you the game's basics. The thing is that he talks about different stuff and shows it to you, but you only get time to read what he tells, and do not have time to look at what he showed. The speech goes off the screen too fast. So as for this tour, i would strongly suggest to make the speech switch on mouse click only. So players will have enough time to read what he said and look at the spot Dimitriy showed. Than when they are done, by simple mouse click they switch it to another line of text.



    About "ok" button: can it be that the label for the button twice wider than it should be, which makes the button image appear as a double button?


    Cyb

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Member Title:
New Cop
Age:
41 years old
Birthday:
April 8, 1983
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Website URL  http://www.cyberionsystems.com