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FullyRamblomatic Forums (4 posts)
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User is offline Mar 10 2009 12:04 AM
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  1. In Topic: Games that might convince Yahtzee some genres are not all bad

    Posted 10 Mar 2009

    3d fighting is very different from 2d mainly because the throw button isn't overpowered in 2d ones. in 3d ones you can just toss people off the stage over and over again. and attacks send you in different directions, which again i guess help contribute to ring outs. also 3d ones you can button mash with your face and still be awesome at the game where as 2d ones you actually need talent at the game, save for marvel vs. capcom 2 where you can button mash.
  2. In Topic: Games that might convince Yahtzee some genres are not all bad

    Posted 9 Mar 2009

    QUOTE (Ninja Duck @ Mar 7 2009, 02:18 PM) <{POST_SNAPBACK}>
    Yahtzee would probably like Shadow of the Colossus, being the "games are art" hippie that he is. Although I suppose that's it's more action-adventure than a new genre. "Japanese" doesn't really count as a genre.


    in one of his ZP episodes doesn't he mention that he likes shadow of the colossus? i personally am sold that he will never like fighting games since he doesn't really like the 3d ones he's tried (soul calibur), the 2d ones (street fighter), and the off the wall type of fighting (smash bros. brawl which by the way is one of if not my favorite games of all time).

    if fire emblem was played and he didn't like it i would probably be sold on him not liking strategy games either although i wouldn't be surprised if he crucified the fact that all cutscenes and the story is almost entirely text driven and its just character sprites talking in a certain background if you're outside of battle.

    can't think of any multiplayer console games he would like since halo and smash bros have already been blown out of the water.......
  3. In Topic: Games that might convince Yahtzee some genres are not all bad

    Posted 7 Mar 2009

    QUOTE (David-kyo @ Mar 7 2009, 03:17 AM) <{POST_SNAPBACK}>
    The aforementioned games are not exceptions from their genre. I've found that all JRPG games suck, and it all boils down to them being developed by the Japanese. First result is that they're all clichéd and extremely badly written, second is that they're not really fun gameplay-wise.


    well that's kinda why i like those games. they HAVE gameplay. FF7 has one of the best stories i've ever seen, but menu based fighting is NOT gameplay. radiata stories probably breaks down all of the cliche that most writing in JRPG is littered with. however i did mention that the gameplay is a little bit too simplistic, but i love the characters because it's so well written and they are so hilarious.

    Kingdom hearts original doesn't really have a cliche story line, but the writing could have been tons better. gameplay is so much fun and actually can take *gasp* strategy if you aren't playing on easy rather than smashing the x button to attack. the 2nd one went down hill and made the whole game button mashing which was sad indeed. sadly chain of memories is in my list of top 5 worst level design of any game ever made.

    tales of symphonia again has good writing (until the end like the last area you go to, but that's like 20 min. of game play at the most and probably less than that if you decide to just run to the last boss in which case probably takes 10-15 min.) gameplay is well done, but could improve like the tales series has done by making you be able to actually run around in a 3d plane, but symphonia was made a long time ago. characters are likable besides the 2 i mentioned. good story, but a little bit jrpg typical in some parts (mainly the beginning, but thank God for multiple plot twists).

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