Alan Partridge's Profile
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- Group:
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- Active Posts:
- 2 (0 per day)
- Most Active In:
- FullyRamblomatic Forums (2 posts)
- Joined:
- 20-November 07
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- 1,270
- Last Active:
- Nov 21 2007 04:10 PM
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- How did you find the site?:
- chzo mythos
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- Germany
Posts I've Made
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In Topic: Art of Theft
Posted 21 Nov 2007
QUOTE (David-kyo @ Nov 20 2007, 01:59 PM) <{POST_SNAPBACK}>Hmm, perhaps some fanatic could program it in JAVA. With maybe some new features and graphics thrown in.
I didn't want to go that far and suggest, that some fanatic should do it.
smaller level views would not allow for same complex puzzles. Would it still be fun to play? Also you need to be able to control it with one hand alone.
I am no expert here, but with the new Android cell phone operating system, (which is based on Unix and therefore C) one could perhaps leave the AGS/C Code as it is and instead make sure it is compiled properly for that Android environment? -
In Topic: Art of Theft
Posted 20 Nov 2007
I wonder if such a game would be playablen on a Cell Phone.
With smaller Level-Views to fit the small screens.
I would not disklike to kill time with this game...
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