KANDYMAN's Profile
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- Group:
- Junior Members
- Active Posts:
- 17 (0 per day)
- Most Active In:
- FullyRamblomatic Forums (17 posts)
- Joined:
- 11-January 07
- Profile Views:
- 3,614
- Last Active:
- Feb 16 2007 06:10 AM
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Previous Fields
- How did you find the site?:
- My cousin is dating Ben "Yahtzeh" Croshaw. And has been since I introduced them back in the early millenium.
- Country:
- Australia
Topics I've Started
-
Nightmare I had which I believe to be influenced by these games...
Posted 8 Feb 2007
Last night I dreamt I walked into a well decorated new style large house with a group of people. The first thing I saw apon entering was a boy, or at least I thought of it as a boy. What it really was, was an undead mummified child with an overly large head, more like a freakish doll, no clothes, skin the colour of tea stained paper, slender body, warped bubbly texture to the skin, no hair. It only stood about 2 - 2 and a half foot tall, and its monstrously large white eyes were the size of tennis balls with unclosing lids and vacant black pupils and no irises. It was dead, but continued to move and it had a childs mind and it yearned for death. It moved slowly, feebly and pathetically, and it asked to be killed. The child had used to be a disembodied spirit but now was bound to this rotten husk of a body that still seemed to live. So we searched the house and tried to think of ways we could end its life, as we explored the house it became aparent that rooms opened out, not into parts of the house, but into parts of this childs mind... eventually in the kitchen myself and a friend found a knife, a long sharp knife that we somehow knew had been used by this child to kill others. We arrived back in the lounge to find the child, in desperation, had clawed or ripped its own left arm off above the elbow in an attempt to bleed to death, but the slow leak of red blood and yellow wasn't having any effect. And my friend and I discussed if even running the creature through with the knife would kill it... then i woke up. -
How long till SE delivery??
Posted 8 Feb 2007
I just purchased the special game pack how long does it take to arrive... It will be sent to my mothers email address as the purchase was made with her paypal account... (i don't have one)??? -
How long till the SE?
Posted 5 Feb 2007
Anyone have a clue about the release of the special edition?? -
6 days an s-word...
Posted 15 Jan 2007
Following the trend of naming for this game series as "# days a s-word", what do people think the logical s-word will be?? 6 days a saviour? Nah I don't think thats really likely, too cutesie for yahtzee's style....
any good possibilities, knowing what we currently know? ooh ooh, what about 6 days a sinner?
(PS we know it to be an s-word because yahtzee has abreviated the game as 6DAS, keeping it in line with 5 Days a Stranger, and 7 Days a Skeptic.) -
Connection between "Trilby's Notes" and "The White Chamber"...??
Posted 14 Jan 2007
As much as I love Trilby's Notes, (I believe it to be one of the better games made in the last 12 months) there is a set of suspiciously large similarites between it and the game "the white chamber" released by Trophis Studio (http://www.studiotrophis. com/wc.php).
To start with you are completely trapped within a very limited environment, that used to be the living quaters for a large group of people (TN: Hotel, TWC: Space Reseach Vessel).
The environment keeps shifting between a nightmare world and the real one (Pretty much identical in execution, less control to do so is given to the players of TWC ie no stimulants, or tranqelisers).
You are haunted by flash backs and twisted versions of reality (again very familiar feel).
You collect severed bodyparts to make a "key" (YES this is the same in both games, only in Trilby's Notes its a human manequin, in The White Chamber it is actual severed human bodyparts [I love the the sound effect for the opening of the heads eyes].)
Your universe is controlled by a vicious malavelont power that is testing you for its own purposes. (TN: being set up by the "tall man"[a character whose soul is turned into an artifact of power through his painful torturous death]*, the pawn of a Lovecraftian demon, in an attempt to open a gateway into adimension of pain [that draws its influences heavily from the Hellraiser series]. And in The White Chamber you are being manipulated by one of the dead crew members, whose soul has passed "into" an ancient powerful artifact through his violently painful murder.)
*additional "the tall man" is also the name of the controlling evil character from the Phantasm series of scifi horror films. A character that walks between our dimension and his own raising the dead to serve as slaves and possibly an army to take over our world.
- - - - - - - - -
I just think there are a couple of similarities... thats all... How many "pop culture", and "cult classics" references am I missing from Yahtzee's current storyline??
But the main thing with The White Chamber and Trilby's Notes that struck me as weird was how close the game plots are to each other!
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