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ZP - Tales of Monkey Island

#1 User is offline   Thaluikhain Icon

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Posted 02 September 2009 - 12:52 PM

http://www.escapistm...f-Monkey-Island

Yeah...the accent was a suitably random idea (like 9 coming after 3), but he couldn't quite keep it up.
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#2 User is offline   Gobbler Icon

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Posted 02 September 2009 - 01:04 PM

I get why you'd group part one and two together, but why leave out three? It wasn't that bad. Part four, now that one was bad, but not three.

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Pop quiz, hotshot. Garry Kasparov is coming to kill you, and the only way to change his mind is for you to beat him at chess. What do you do, what do you do?
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#3 User is offline   Dr Lecter Icon

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Posted 03 September 2009 - 07:01 AM

Never realised that the Y-man was a fellow Monkey Island 2 fan. Most people seem to prefer Monkey Island 3. I call these people suckers. And before you ask, yes my name is Mr T.
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Posted 03 September 2009 - 10:53 AM

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Most people seem to prefer Monkey Island 3.

Who are these "most people" you speak of? I've never met any of them. I thought the world pretty much agreed on MI 2 being the best in the series. Some claim it to be the best adventure game, period, and I'm not sure if I can disagree.

This post has been edited by Friend: 03 September 2009 - 10:53 AM

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#5 User is offline   ssfsx17 Icon

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Posted 03 September 2009 - 12:11 PM

Having just recently read a book on The Troubles, seeing "Ian Paisley" and hearing "Protestants" made my day!
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Posted 03 September 2009 - 12:15 PM

Monkey Island 2 really wasn't that amazing. I prefer both the original and the third game to the second. Sure, the ending is great, but other than that about the only thing I remember about MI2 is the numerous time I was stuck while playing it. It felt as if it had the most stupid, obscure puzzles out of the bunch.

MI4 was fucking awful though. Grim Fandango is also overrated but at least it had loads of style. MI4 was just a stupid game in a stupid engine.
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#7 User is offline   Dr Lecter Icon

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Posted 04 September 2009 - 09:35 AM

Maybe I should add this to my friendship application form... pretty much all my friends that have played Monkey Island are always going on about how MI3 is the best of the series. I was under the impression that we followers of the MI2 were a dying bred.

And I refuse to hear an agreement against Grim Fandango, if anything it's underrated.

This post has been edited by Dr Lecter: 04 September 2009 - 09:36 AM

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#8 User is offline   Gobbler Icon

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Posted 04 September 2009 - 11:43 AM

It had some puzzles that took me a while longer to figure out, but nothing that was completely illogical, far as I could see. The English voices made it even better, with the only exception of Chepito's farewell to the afterlife maybe... although... no, I think that was just the nostalgic effect of playing it for the first time back in those days.

Anyways. LeChuck's Revenge and Curse of Monkey Island are en par, they're both awesome as hell. The former more because of the riddles and style, the latter more because of the atmosphere and fun.


I've yet to play MI4 in the original English version... did they record their voices with shrieking 22khz for that as well? Man, I swear, I'll tear those German voice recording bastards apart if I can ever get my hands on them...

This post has been edited by Gobbler: 04 September 2009 - 11:47 AM

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Pop quiz, hotshot. Garry Kasparov is coming to kill you, and the only way to change his mind is for you to beat him at chess. What do you do, what do you do?
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#9 User is offline   El_Gostro Icon

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Posted 04 September 2009 - 10:19 PM

I remember when number 3 came out,even in my age back then I felt concerned that the original author
(from what my obscure videogame computer shop owner menthors at the time imparted on me) wasn't involved.

None the less,playing a Monkey Island with stereo sound and voices for the first time along with cartoons (my weakness)and knowing beforehand it wouldn't be nearly as good as the first two was tempting.
In the end I felt that I had played a fitting closure to the series.
Sure,I was just a brat and many things I know now were lost to me then,but seeing a somewhat more mature if still incompetent Guybrush who could now legally drink getting the girl in the end waving goodbye genuinely made my pre-teen psyche shed a virtual tear and think that this was a wonderful way to end the saga and that I would be gladly finished with it and it's wonderful characters as the whole thing was done and done and nothing could or should be added.




Monkey Island was a dead brave viking being burned in a funeral pyre drifting off to the sea as noble warriors deserve to be honored...Posted Image






























Lo' and behold,a couple of years later I see in a printed gaming magazine(do these still exist by the way?) screens of a new Monkey Island in the Grim Fandango(an excellent game by the way) engine,a Monkey Island game in a 3D engine.
Me and some friends get the game and well,just seeing the intro made my hearth sink,that is enough to give my opinion of it.
The new games? Well,they may be good but they just strike me as more franchise necromancy (sequeling rebooting reimagining spell schools) fodder... :huh:

I guess this is what I prefer from japanese and european comics/toons to american.
Once the stories are done,they are freaking done and finished (Dragon Ball being something of an exception,but at least far as I know the cash cow hasnt elicited new continuations)









PS: Larry 7 struck a similar chord now that I remember,this is another title that should have never been raised as a virtual flesh eating 3d zombie franchise :pinch:

This post has been edited by El_Gostro: 04 September 2009 - 10:25 PM

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#10 User is offline   Zazzo Icon

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Posted 05 September 2009 - 12:40 AM

View PostGobbler, on 02 September 2009 - 02:04 PM, said:

I get why you'd group part one and two together, but why leave out three?


One and two were designed by Ron Gilbert in a pirate world modeled after a theme park.

After two, Ron Gilbert was no longer involved. The following games were made by people that did not know the original intentions of the series but wanted to please fans. Ron Gilbert has stated multiple times that Monkey Island 3 was taken in a very different direction compared to his own plans for the next game.
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#11 User is offline   Gobbler Icon

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Posted 05 September 2009 - 03:30 AM

Did he divulge which particular direction that would have been? Monkey Island Space Opera after all?

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Pop quiz, hotshot. Garry Kasparov is coming to kill you, and the only way to change his mind is for you to beat him at chess. What do you do, what do you do?
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#12 User is offline   Zazzo Icon

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Posted 05 September 2009 - 05:44 AM

View PostGobbler, on 05 September 2009 - 04:30 AM, said:

Did he divulge which particular direction that would have been?


Ron Gilbert, on 21 July 2003, said:

<Ron-G> Elain never really liked GB and thought of him as more of a little brother.
<Ron-G> That was the thing that bugged me the most about CMI.
<Ron-G> As far as my story for MI3...
<Ron-G> I've always kept that a secret.

from http://www.scummbar....le&article=1004 .

That is, no he did not.

I really liked MI1 and CMI better than MI2, though. 2 felt cramped and forced and a bit wrong to me.
But the reason for that is that I loved MI1 and played it to death; and then I tried out MI2 and they tried to *change* and *develop* the character I knew so well! How could they! Then MI3 came along and brought Guybrush back to more like (aside from art) how I knew and loved him, and I was satisfied.
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#13 User is offline   Gobbler Icon

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Posted 05 September 2009 - 10:35 AM

View PostZazzo, on 05 September 2009 - 12:44 PM, said:


What in the name of Jesus Jackson Christ have those guys been drinking and/or smoking to fabricate so many typos? :wacko:

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Pop quiz, hotshot. Garry Kasparov is coming to kill you, and the only way to change his mind is for you to beat him at chess. What do you do, what do you do?
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