Chefelf.com Night Life: Dead Space - Chefelf.com Night Life

Jump to content

  • (2 Pages)
  • +
  • 1
  • 2

Dead Space

#1 User is offline   Spann Icon

  • Soothsayer
  • PipPipPipPip
  • Group: Members
  • Posts: 700
  • Joined: 16-July 07
  • Gender:Male
  • Location:United Kingdom
  • Country:United Kingdom

Posted 25 October 2008 - 05:20 PM

So, I just sat down and played the first chapter of Dead Space - Nothing more than an extended tutorial, but enough to develop an opinion. Here's a few bullet points:

Good:

First off, don't expect a HUD. Your health and other info are represented by glowing dials and tubes on your back that make the communication of this data instantly accessible without cluttering up the bottom of the screen with numbers and so forth, also helping to make the experience more immersive. Furthering this idea, all menu screens, maps and so forth are projected in front of Isaac.

Also, the game is very, VERY good at tension, and when it does resort to the 'monster jumping out the cupboard' scare, it does it well and thankfully, seldomly. You also begin to be wary of anything organic lying on the floor that you didn't personally put there.

Combat is nice and refined, the bodies of the monsters crunch and squelch satisfyingly and there's nothing jucier than cutting the legs off one and then stamping on it until it stops moving. Ammo is quite scarce, and with no auto reload to speak of, you'll quite often have to resort to melee attacks in order to down the abominations for long enough to reload.

The game doesn't stop. Whether you've got your map screen up, checking your inventory, whatever, things are still moving around the ship, and more importantly, coming for you.

Bad:

The map screen can be woefully hard to use, although you probably won't be using it much as your locator will project the correct route on screen at the touch of a button, although as you spend most of the game running through dark corridors, it does get used often. I know I've only played the first chapter, but there are save points round every corner and I can't help but feel like I'm being walked through the game, which can detract from the tension slightly.

The stasis and kinesis abilities feel a touch tagged on. They're great fun to use, but it's like Valve and their see-saw puzzles - well done, you've made a physics engine, but seriously, don't go on about it. Also, the weighty creatures you do battle with seem to turn into hollow shells the moment they die, flittering across the floor weightlessly as you run over them.

So, that's pretty much all I've got at the moment. I haven't done any of the zero gravity sections yet, but frankly they sound brilliant and are an excellent gimmick for the game. Anybody else got any thoughts?
"There comes a time in every person's life when they should learn to shut up. It is called 'birth'."

-The League Against Tedium
0

#2 User is offline   aggiecouch Icon

  • Henchman
  • Pip
  • Group: Junior Members
  • Posts: 51
  • Joined: 20-August 08
  • Country:United States

Posted 25 October 2008 - 05:29 PM

Im gonna buy it this weekend or the next one, depending on my homework load and my drug sales.
If everyone could please mark any spoilers clearly, I would appreciate it very much
0

#3 User is offline   joshofalltrades Icon

  • Soothsayer
  • PipPipPipPip
  • Group: Members
  • Posts: 645
  • Joined: 25-January 07
  • Location:Home
  • Country:United States

Posted 25 October 2008 - 05:41 PM

My feelings are already well documented in the FR forum.

I love this game.
My Let's Play of I Wanna Be The Guy! Do you have the balls?

--------------------------------------------
The Queen's own English, base knave, dost thou speak it?
0

#4 User is offline   SimeSublime Icon

  • Monkey Proof
  • PipPipPipPipPipPipPipPipPipPip
  • Group: Moderators
  • Posts: 6,619
  • Joined: 06-May 04
  • Gender:Male
  • Location:Perth, Western Australia
  • Country:Australia

Posted 26 October 2008 - 05:36 PM

I'm surprised that I only heard about it a few days ago. Personally, I'm holding off so I'll be free when Fallout 3 comes out.
The Green Knight, SimeSublime the Puffinesque, liker of chips and hunter of gnomes.
JM's official press secretary, scientific advisor, diplomat and apparent antagonist?
0

#5 User is offline   Dr Lecter Icon

  • Almighty God Of All Morals
  • PipPipPipPipPipPip
  • Group: Members
  • Posts: 2,132
  • Joined: 03-January 05
  • Gender:Male
  • Location:Crawley/Hull
  • Country:United Kingdom

Posted 26 October 2008 - 07:21 PM

Was going to get this, but I got too much work to do as it is, saving my gaming time for Far Cry 2 (and online gaming in COD4 [COD:WaW when it comes out]).

This post has been edited by Dr Lecter: 26 October 2008 - 07:21 PM

0

#6 User is offline   David-kyo Icon

  • Goatboy
  • PipPipPipPipPipPip
  • Group: Members
  • Posts: 2,305
  • Joined: 18-June 06
  • Gender:Male
  • Interests:None of your business.
  • Country:Hungary

Posted 28 October 2008 - 07:54 PM

Not a bad game, but it's not without its problems. Firstly, I don't find it scary, maybe it's because of the amount of horror films I've been exposed to from early childhood. However, the thing that really bugs me is the camera positioning, this shoulder view has always made me nauseated. Just like in The Witcher, although you were able to change cameras there; pity you couldn't turn down the suckiness level.
0

#7 User is offline   Dr Lecter Icon

  • Almighty God Of All Morals
  • PipPipPipPipPipPip
  • Group: Members
  • Posts: 2,132
  • Joined: 03-January 05
  • Gender:Male
  • Location:Crawley/Hull
  • Country:United Kingdom

Posted 02 November 2008 - 08:59 PM

QUOTE (David-kyo @ Oct 29 2008, 12:54 AM) <{POST_SNAPBACK}>
The Witcher, although you were able to change cameras there; pity you couldn't turn down the suckiness level.

You've just made yourself a powerful enemy...
0

#8 User is offline   SimeSublime Icon

  • Monkey Proof
  • PipPipPipPipPipPipPipPipPipPip
  • Group: Moderators
  • Posts: 6,619
  • Joined: 06-May 04
  • Gender:Male
  • Location:Perth, Western Australia
  • Country:Australia

Posted 02 November 2008 - 10:57 PM

Come on, we've been through this before in the Witcher thread.
The Green Knight, SimeSublime the Puffinesque, liker of chips and hunter of gnomes.
JM's official press secretary, scientific advisor, diplomat and apparent antagonist?
0

#9 User is offline   David-kyo Icon

  • Goatboy
  • PipPipPipPipPipPip
  • Group: Members
  • Posts: 2,305
  • Joined: 18-June 06
  • Gender:Male
  • Interests:None of your business.
  • Country:Hungary

Posted 03 November 2008 - 09:25 AM

I pointed out a similarity between the two games, is that such a heinous sin?

Anyway, the scares got a bit old in this one pretty darn quickly.
0

#10 User is offline   Dr Lecter Icon

  • Almighty God Of All Morals
  • PipPipPipPipPipPip
  • Group: Members
  • Posts: 2,132
  • Joined: 03-January 05
  • Gender:Male
  • Location:Crawley/Hull
  • Country:United Kingdom

Posted 10 November 2008 - 11:59 AM

After playing all these non-linear games recently, I find a get bored playing linear games now.
0

#11 User is offline   Spann Icon

  • Soothsayer
  • PipPipPipPip
  • Group: Members
  • Posts: 700
  • Joined: 16-July 07
  • Gender:Male
  • Location:United Kingdom
  • Country:United Kingdom

Posted 10 November 2008 - 01:20 PM

After playing the Mirror's Edge demo the other day, I've become bored of every FPS that came before it. Seriously, in my mind it's the biggest innovation in the FPS world since Doom.

Plus, sometimes I just like to be told a story, not have to wade through a 40 mile square jungle. Professor Layton and the Curious Village is a good example: A nice little story interspersed by some tricky puzzling, all presented beautifully. It's been played more than Farcry 2 in this house.

This post has been edited by Spann: 10 November 2008 - 01:22 PM

"There comes a time in every person's life when they should learn to shut up. It is called 'birth'."

-The League Against Tedium
0

#12 User is offline   David-kyo Icon

  • Goatboy
  • PipPipPipPipPipPip
  • Group: Members
  • Posts: 2,305
  • Joined: 18-June 06
  • Gender:Male
  • Interests:None of your business.
  • Country:Hungary

Posted 10 November 2008 - 01:45 PM

QUOTE (Dr Lecter @ Nov 10 2008, 05:59 PM) <{POST_SNAPBACK}>
After playing all these non-linear games recently, I find a get bored playing linear games now.

I don't have any problems with linearity, but when a game is boring, I have a problem.
0

#13 User is offline   SimeSublime Icon

  • Monkey Proof
  • PipPipPipPipPipPipPipPipPipPip
  • Group: Moderators
  • Posts: 6,619
  • Joined: 06-May 04
  • Gender:Male
  • Location:Perth, Western Australia
  • Country:Australia

Posted 12 November 2008 - 11:07 PM

I've got to say, one problem I'm finding with the sandbox of Fallout 3 is that every time I'm given a quest, it requires 30 minutes of wandering around the wasteland/city killing off raiders and/or mutants before I can do anything. Linearity does have it's advantages.

This post has been edited by SimeSublime: 12 November 2008 - 11:07 PM

The Green Knight, SimeSublime the Puffinesque, liker of chips and hunter of gnomes.
JM's official press secretary, scientific advisor, diplomat and apparent antagonist?
0

#14 User is offline   Dr Lecter Icon

  • Almighty God Of All Morals
  • PipPipPipPipPipPip
  • Group: Members
  • Posts: 2,132
  • Joined: 03-January 05
  • Gender:Male
  • Location:Crawley/Hull
  • Country:United Kingdom

Posted 15 November 2008 - 12:23 PM

Well, that's more of an implementation problem, rather than a non-linearity problem...
0

#15 User is offline   Maggot4Life Icon

  • Mini Boss
  • PipPip
  • Group: Junior Members
  • Posts: 171
  • Joined: 09-August 08
  • Gender:Male
  • Location:At the pants party
  • Interests:long walks on the beach, sunsets, everything happy and sane...<br /><br />(and Death Metal, hitting things, drowning things, burning things, yelling, jumping, eating drugged scotch-fingers)
  • Country:Australia

Posted 15 November 2008 - 10:01 PM

Yes, Dead Space does sound good so far. But after trading in 2 games for Fallout 3, I'm deciding on actually buying my next game and the list is: Gears of War 2, Dead Space, Farcry 2, Fable II, COD: World at War, aaand Saints Row 2. I'm thinkin' call of duty by the looks of it. Yes I know WWII all over again but come on! Look at the Launch Trailer!!!

Anyone think I should get Dead Space over all the others?
I pooped a hammer. I pooped a cornish game hen.
0

  • (2 Pages)
  • +
  • 1
  • 2


Fast Reply

  • Decrease editor size
  • Increase editor size