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DS Adventure Games! Not necessarily Yahtzee talk. Stay out if that's not your thing.

#1 User is offline   joshofalltrades Icon

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Posted 07 May 2008 - 09:37 AM

So, I was kind of wondering if anybody else had noticed the reawakening of the adventure game genre on the Nintendo DS. Obviously there's the Phoenix Wright games, but they kind of spawned an insane popularity for the point and click on the system.

Hotel Dusk is really good. Trace Memory... eh. They've announced a new spin-off of the Ace Attorney games where you play one of the coolest prosecutors from the series, except it's a third-person adventure game instead of first-person.

Oh, and then there's The World Ends With You, which I just picked up yesterday. It's not entirely an adventure game, but it definitely has some of the elements (investigation, puzzle-solving). It also happens to be the weirdest game I've ever played. There's an RPG system, and battle is in real-time except that you control two different people at the same time on two different screens during two different battles (but damage on one screen transfers over to the other). The bottom screen uses the touch screen to fight, the top screen uses the D-pad or the XYAB buttons. It's bizarre and strangely addictive, but not for the faint of heart or non-ambidextrous.

It's just nice to see the adventure game hasn't breathed its last gasp.
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#2 User is offline   Mandy Writes Icon

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Posted 07 May 2008 - 10:55 AM

I never really thought of the Phoenix Wright games as being in the adventure genre, but now what you point it out... I realize how empty my life is without a DS. sleep.gif* Hehe.

Yahtzee had it pretty much down when he described the genre as a bloated dead body that just keeps getting jumped on. Maybe one day it will come back as an FPS-eating zombie, but until then...
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#3 User is offline   joshofalltrades Icon

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Posted 07 May 2008 - 11:37 AM

I don't think it will ever get that big. There's too many of those "FIRE FIRE BLOW THINGS UP SHOOT NOT NOW MOM I AM PLAYING HALO" types into gaming now, and gaming is a business. Given the choice between making a game for millions of people who desperately want to see severed limbs or a game for maybe a few hundred thousand who love to solve puzzles (and occasionally see severed limbs), which would you choose?
My Let's Play of I Wanna Be The Guy! Do you have the balls?

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The Queen's own English, base knave, dost thou speak it?
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#4 User is offline   Mandy Writes Icon

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Posted 07 May 2008 - 11:59 AM

I would choose the combination of both in the perfect way with just enough of a spark of something new so that I get even more people into the gaming demographic and make enough money to retire to somewhere nice while being able to give a bunch of cash to people who need it, including you for helping to prod my imagination here ever so slightly and cause this wonderful run on sentence.

Anyways, I see your point. But a girl can dream, right?

Edit: Spelling.

This post has been edited by Mandy Writes: 07 May 2008 - 12:00 PM

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#5 User is offline   Papas Icon

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Posted 07 May 2008 - 12:10 PM

Valid and somewhat unfortunate point you make, Josh. Ideally we need some real homebrew scene for the DS, but seeing as Nintendo are still taking the hardline anti-piracy line that won them the console war in the mid-90s, we'll never see it happen.
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#6 User is offline   joshofalltrades Icon

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Posted 07 May 2008 - 12:15 PM

I still want some of that homebrew stuff. From what I understand, it might be possible to play AGS games on the DS and that would just be too cool for school.

Just think about replaying the Chzo Mythos anywhere you go.
My Let's Play of I Wanna Be The Guy! Do you have the balls?

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The Queen's own English, base knave, dost thou speak it?
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#7 User is offline   ZERO Icon

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Posted 07 May 2008 - 06:57 PM

I only bought a Nintendo DS because of it great potential i saw in its touch screen. With this touch screen it has the ability to play FPS games the way i like them. With out fucking stupid ass little joysticks ( fuck you xbox 360 ). For this reason i also bought a Nintendo Wii as well, And it fit all my criteria that i wanted out of the new consoles.

1. It has fresh cool new games that don't require 10 hours of play a day to get somewhere and have enjoyment.

2. The Wii Remote has the potential to play FPS games well ( fuck you little joysticks.)

3. Most of all the thing that really caught my eye was that I'm a die hard computer fan, All the games i would buy for an Xbox 360 ( fuck PS3 not interested in there game line up what so ever) are games i would want to buy when i purchase my new computer in june.

Any FPS game is way better played on a computer anyway nothing in present time will beat the combo of a keyboard and mouse to control a FPS game.

P.S. Anyone played The Ward yet for DS saw some trailers and i was pretty interested but haven't gone out to get a copy yet.
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#8 User is offline   Dr Lecter Icon

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Posted 09 May 2008 - 11:55 AM

QUOTE (ZERO @ May 8 2008, 12:57 AM) <{POST_SNAPBACK}>
I only bought a Nintendo DS because of it great potential i saw in its touch screen. With this touch screen it has the ability to play FPS games the way i like them. With out fucking stupid ass little joysticks ( fuck you xbox 360 ). For this reason i also bought a Nintendo Wii as well, And it fit all my criteria that i wanted out of the new consoles.

1. It has fresh cool new games that don't require 10 hours of play a day to get somewhere and have enjoyment.

2. The Wii Remote has the potential to play FPS games well ( fuck you little joysticks.)

3. Most of all the thing that really caught my eye was that I'm a die hard computer fan, All the games i would buy for an Xbox 360 ( fuck PS3 not interested in there game line up what so ever) are games i would want to buy when i purchase my new computer in june.

Any FPS game is way better played on a computer anyway nothing in present time will beat the combo of a keyboard and mouse to control a FPS game.

P.S. Anyone played The Ward yet for DS saw some trailers and i was pretty interested but haven't gone out to get a copy yet.

1. You seem to have issues.
2. Obviously you haven't seen this: http://www.play.com/...or/Product.html
3. It seems that all the big games companies are trying to destroy the thing that I want: AI. I mean, AI in games was rarely any good, but it seems to be getting worse as the graphical quality goes up... maybe there's some kind of connection here...
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#9 User is offline   Ghello Icon

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Posted 09 May 2008 - 05:31 PM

QUOTE (joshofalltrades @ May 7 2008, 12:15 PM) <{POST_SNAPBACK}>
I still want some of that homebrew stuff. From what I understand, it might be possible to play AGS games on the DS and that would just be too cool for school.

Just think about replaying the Chzo Mythos anywhere you go.


I just read Suda51 is remaking his adventure game series for the DS, I loved Killer 7 and No More Heroes so you should definently look into those.
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#10 User is offline   Dr Lecter Icon

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Posted 10 May 2008 - 09:48 AM

QUOTE (joshofalltrades @ May 7 2008, 06:15 PM) <{POST_SNAPBACK}>
I still want some of that homebrew stuff. From what I understand, it might be possible to play AGS games on the DS and that would just be too cool for school.

Just think about replaying the Chzo Mythos anywhere you go.

It is abit over rated. I've the required equipment, and all I really use it for is ScummVM. Also, although it is possible for AGS games to be played on the DS, its not going to happen. The work required to port the engine to an embedded platform, and on a different architiecture, would be simply monumental.
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#11 User is offline   No Idea Icon

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Posted 11 May 2008 - 01:16 PM

You may want to consider looking into a somewhat unnoticed Gem of a game on the DS called Professor Layton and the Curious Village. It doesn't have any violence and is entirely about puzzle solving. Though instead of situational problems fitting Part A into Doodad Q it is entirely filled with various riddles and logic puzzles.

It's really quite a good game.
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#12 User is offline   z e w b Icon

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Posted 11 May 2008 - 02:49 PM

The Phoenix Wright games are ok, but I have a lot more fun in the courtroom segments than the adventure parts. I never played Trace Memory, but I did play Hotel Dusk. Hotel Dusk was one of the very few games that was actually boring enough to make me fall asleep.

Also, about porting the AGS interpreter to the DS. It might actually be possible if Chris Jones didn't have such a severe phobia of someone stealing his precious source code.

Also also, about FPS's on the DS. Playing a FPS with the DS touchscreen is quite possibly the most uncomfortable, unintuitive thing ever. I couldn't even play Dementium because there's no option to play the game without touchscreen controls.

This post has been edited by z e w b: 11 May 2008 - 02:54 PM

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#13 User is offline   AdamM Icon

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Posted 11 May 2008 - 05:07 PM

QUOTE (joshofalltrades @ May 7 2008, 03:37 PM) <{POST_SNAPBACK}>
Phoenix Wright games ... point and click

...you have played Phoenix Wright, haven't you? And seen the amount of point-and-clicking that is done?
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#14 User is offline   joshofalltrades Icon

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Posted 12 May 2008 - 12:09 PM

QUOTE (No Idea @ May 11 2008, 01:16 PM) <{POST_SNAPBACK}>
You may want to consider looking into a somewhat unnoticed Gem of a game on the DS called Profes...


Yes, I've played/beaten it. The only minor nitpick I had with that one was that the puzzles had absolutely nothing to do with the story. It does the whole Myst thing where it chucks random puzzles at you, except that the story was existent in Layton and it kept me motivated to complete the game.

AdamM, yes, there is pointing and clicking in Phoenix Wright. What I meant was that the new game will be very reminiscent of LucasArts sort of point and click, not clicking through menus as in the Ace Attorney games. As in 3rd person, not 1st person.
My Let's Play of I Wanna Be The Guy! Do you have the balls?

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The Queen's own English, base knave, dost thou speak it?
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#15 User is offline   reiner Icon

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Posted 12 May 2008 - 02:16 PM

Yet again, if you have played through teh Ace Attorney games, there are evidence gathering scenes where you go around town and pick up evidence in crime scenes, which progresses exactly like a point-and-click adventure game. It's not all menu navigation. I didn't really see anything different between the Ace Attorney games and teh new Edgeworth game, minus the fact that you have an avatar walking around instead of a first person fixed view.

EDIT: Making up words.

This post has been edited by reiner: 12 May 2008 - 02:17 PM

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