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GTA IV - AUS ver Australian version is edited

#61 User is offline   Game Over Icon

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Posted 14 May 2008 - 12:56 PM

QUOTE (joshofalltrades @ May 14 2008, 05:20 PM) <{POST_SNAPBACK}>


"This year's morally flexible everyman is Niko Bellic, an Esater European mercenary who was last seen helping towards the Combine in Half-Life 2 who arrives as a pitterless immigrant at Liberty City."
*Press X to exaggerate finantiol standing*
"You hsave to learn how to drive cras, how to drive trucks, how to drive gees, how to use your phone, TV, Internet, how to fist fight, how to gun fight, how to shoot from cover, how to shoot from back of a giant tyrannosaurus..."



What can I say? You know my usual answer.
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#62 User is offline   Mandy Writes Icon

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Posted 14 May 2008 - 06:44 PM

I feel like I learned something this time, I had no idea pre-Rockstar-DMA developed Lemmings. (I miss Lemmings.)

Otherwise, I like this one, there are some good jokes in there. (Hahaha, trees.) It is also nice to see someone review this game without going all 11 out of 10 on it.
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#63 User is offline   loony636 Icon

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Posted 15 May 2008 - 03:43 AM

QUOTE (Mandy Writes @ May 14 2008, 06:44 PM) <{POST_SNAPBACK}>
It is also nice to see someone review this game without going all 11 out of 10 on it.


Urgh, its like every other game that has received hype in the general media. Halo 3 even made it onto commercial TV in advertising, and that made me extremely sceptical. I also noticed an ad for God of War: Chains of Olympus. Same story really. As soon as everyone goes on about how good a game is going to be, the "critics" pre-write their reviews in anticipation of this gift from heaven. Then it doesn't quite matter how inadequate it is, it always gets the good reviews. Gamespot gave it a perfect 10. I mean come on, that's putting it on the same level as Zelda: Ocarina of Time. And, to be frank, its just not there. Not even close.

And trust Australia to censor the game. I mean, we already have to pay $120 if I want to get it, which is about double the price of every other country in the world, and I cant order it from the US because its not the right "region". Why the keep insisting on region coding games is a mystery (though PS3 isn't, apparently).

This post has been edited by loony636: 15 May 2008 - 03:45 AM

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#64 User is offline   Patch Icon

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Posted 15 May 2008 - 05:21 AM

QUOTE (loony636 @ May 15 2008, 06:43 PM) <{POST_SNAPBACK}>
Urgh, its like every other game that has received hype in the general media. Halo 3 even made it onto commercial TV in advertising, and that made me extremely sceptical. I also noticed an ad for God of War: Chains of Olympus. Same story really. As soon as everyone goes on about how good a game is going to be, the "critics" pre-write their reviews in anticipation of this gift from heaven. Then it doesn't quite matter how inadequate it is, it always gets the good reviews. Gamespot gave it a perfect 10. I mean come on, that's putting it on the same level as Zelda: Ocarina of Time. And, to be frank, its just not there. Not even close.

And trust Australia to censor the game. I mean, we already have to pay $120 if I want to get it, which is about double the price of every other country in the world, and I cant order it from the US because its not the right "region". Why the keep insisting on region coding games is a mystery (though PS3 isn't, apparently).

Hang on, hang on. I don't know about you, but I have heard plenty of good reports accross the board about GTA 4 from lots of people. Yahtzee also liked it, behind the sarcasm, I'm fairly sure. I don't think it's been hyped that much, or maybe thats just me.
I mean, apart from the controversy and the ads, I can't remember much hype at all. Halo had this aura of anticipation. God of War, meh. I've heard less hype about that series then GTA. Now, it's kind of impossible to judge whether GTA and OoT are on the same level, as they're too completely different games.
Equally, some people like it, some don't. I found OoT too easy, even when I was young. The concept of Master Quest was brilliant, but it came far too late. Still, I did enjoy it. I enjoyed GTA 2 more.

'Not even close' to being the same as OoT? I think it could be, and I haven't played it. From previous experience of GTA and what I've heard I personally believe the game could be quite good, especially for free travel.
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#65 User is offline   McTalon Icon

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Posted 20 May 2008 - 03:51 AM

QUOTE (Uszi @ May 14 2008, 03:40 AM) <{POST_SNAPBACK}>
The prostitute thing is different then. You definitely have a free camera here in the States.

I think the blood splatters would be a subtle issue to detect. I'd pay attention to whether or not I was inventing the difference, you know?

The wound animations are taken out? That's one of the things that are frighteningly realistic about the current game... I always feel a little sick hunting down one of my victims if they managed to limp away from me. That... doesn't stop me from hunting them down, but I have much more empathy for those in GTA IV than I did in San Andreas, where people shrugged off shots to the chest.


I should clarify, wound animations are in, but the actual bloodstains on clothes are gone, as are the pools of blood. and no the spatter is much much bigger, a head shot will only illicit a tiny amount of blood in the censored version. Whereas in my import (which is UK btw) Niko was shot in the leg and a foot of blood spurted out!


QUOTE (Dr Lecter @ May 14 2008, 04:37 AM) <{POST_SNAPBACK}>
Do the cops continue to shoot you 5 minutes after you're dead and say stuff like "I hope he was guilty"?


some do, I was once drunk driving in the censored copy, accidentally fired my weapon into the ground, was shot by a cop in the head for him to exclaim "Damn drunken immigrants" And I've been hit by an ambulance to and hear the medic say "Did you see his head bounce off the hood?"


In my opinion, the censorship is really minor, things I believe that R* could have put in but didn't due to past issues with the OFLC. They shouldn't have to but at least they're showing a social conscience.
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#66 User is offline   Uszi Icon

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Posted 20 May 2008 - 06:45 AM

QUOTE (McTalon @ May 20 2008, 04:51 AM) <{POST_SNAPBACK}>
I should clarify, wound animations are in, but the actual bloodstains on clothes are gone, as are the pools of blood. and no the spatter is much much bigger, a head shot will only illicit a tiny amount of blood in the censored version. Whereas in my import (which is UK btw) Niko was shot in the leg and a foot of blood spurted out!




some do, I was once drunk driving in the censored copy, accidentally fired my weapon into the ground, was shot by a cop in the head for him to exclaim "Damn drunken immigrants" And I've been hit by an ambulance to and hear the medic say "Did you see his head bounce off the hood?"


In my opinion, the censorship is really minor, things I believe that R* could have put in but didn't due to past issues with the OFLC. They shouldn't have to but at least they're showing a social conscience.



Nothing says social conscience like toning down your blood splatters from excessive to moderate.
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#67 User is offline   Game Over Icon

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Posted 23 May 2008 - 11:40 AM

The blood splatter turned on my sympathiser mode. I now feel sorry for those died.

I mean, seriously, the deaths look more painful and saddening than real life.
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#68 User is offline   Casual Icon

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Posted 23 May 2008 - 01:22 PM

This is one of the rare occasions where I have the game in question so I can put what's being in said in context. This game is pure "meh". I've kind of run out of steam to play it 8 hours in, I may go back to it at some point or I may not. The simple fact is that this is just a slightly tarted up version of all the previous games but the missions are exactly the same and you'll have grown bored of the sandbox elements already if you've played the others. I would go as far as saying that with the exception of the graphics San Andreas was actually better than this. Its one more example of a so called "ten out of ten" game that couldn't possibly live up to the hype.

This post has been edited by Casual: 23 May 2008 - 01:38 PM

QUOTE (arien @ Jun 29 2008, 03:34 AM) <{POST_SNAPBACK}>
So this baby, while still inside its mother, murdered his twin brother and STOLE HIS PENIS.

That is one badass baby.

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#69 User is offline   Patch Icon

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Posted 24 May 2008 - 01:52 AM

QUOTE (Casual @ May 24 2008, 04:22 AM) <{POST_SNAPBACK}>
This is one of the rare occasions where I have the game in question so I can put what's being in said in context. This game is pure "meh". I've kind of run out of steam to play it 8 hours in, I may go back to it at some point or I may not. The simple fact is that this is just a slightly tarted up version of all the previous games but the missions are exactly the same and you'll have grown bored of the sandbox elements already if you've played the others. I would go as far as saying that with the exception of the graphics San Andreas was actually better than this. Its one more example of a so called "ten out of ten" game that couldn't possibly live up to the hype.

That's a fair argument. However, I thought that San Andreas added in needless element, like fitness and the annoying turf element where you had to go save your turf. It became distracting from the actual game to keep your guy fit and healthy.
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#70 User is offline   Casual Icon

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Posted 26 May 2008 - 05:23 AM

I'll agree with you on that, having to dash halfway across the map from what you were doing to defend the exact same territory as the last five attacks was a pain in the ass. Having said that I still preferred the map and the character over GTA IV and the later missions especially were way more entertaining. Plus the fact the helicopter is way harder to fly pisses me off. Perhaps in the later missions we will get jet packs and parachutes but the question is whether I can be bothered to wade through another 10 hours of escort missions to get there.
QUOTE (arien @ Jun 29 2008, 03:34 AM) <{POST_SNAPBACK}>
So this baby, while still inside its mother, murdered his twin brother and STOLE HIS PENIS.

That is one badass baby.

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#71 User is offline   Patch Icon

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Posted 27 May 2008 - 01:11 AM

QUOTE (Casual @ May 26 2008, 08:23 PM) <{POST_SNAPBACK}>
I'll agree with you on that, having to dash halfway across the map from what you were doing to defend the exact same territory as the last five attacks was a pain in the ass. Having said that I still preferred the map and the character over GTA IV and the later missions especially were way more entertaining. Plus the fact the helicopter is way harder to fly pisses me off. Perhaps in the later missions we will get jet packs and parachutes but the question is whether I can be bothered to wade through another 10 hours of escort missions to get there.

The map and characters were fine. I preferred Vice City, a bit. And I love the new guy, mostly because I think Russian's are awesome. But not that I have the new one, anyway. I'm interested to see the new features which people have become unimpressed with.
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#72 User is offline   Deucaon Icon

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Posted 27 May 2008 - 04:02 AM

QUOTE (Patch @ May 27 2008, 04:11 PM) <{POST_SNAPBACK}>
The map and characters were fine. I preferred Vice City, a bit. And I love the new guy, mostly because I think Russian's are awesome. But not that I have the new one, anyway. I'm interested to see the new features which people have become unimpressed with.


Niko Bellic is a Serb.

1...

QUOTE
In it, damaged goods Serbian war vet Niko Bellic ventures to Liberty City in search of closure, all the while coming to terms with the harsh realities of The American Dream.


2...

QUOTE
This time around you take the role of former soldier Niko Bellic, a Serbian immigrant who is lured into Liberty City's underworld by his shady cousin Roman, falsely promising wealth and women.


3...

QUOTE
Lead character Niko Bellic is a Serbian national with a violent military past who arrives in Liberty City via a rusted container ship.


4...

QUOTE
Niko Bellic, a merchant mariner and Serbian vet of the Bosnian civil war, arrives in Liberty City aboard a freighter ship.

"I felt insulted until I realized that the people trying to mock me were the same intellectual titans who claimed that people would be thrown out of skyscrapers and feudalism would be re-institutionalized if service cartels don't keep getting political favors and regulations are cut down to only a few thousand pages worth, that being able to take a walk in the park is worth driving your nation's economy into the ground, that sexual orientation is a choice that can be changed at a whim, that problems caused by having institutions can be solved by introducing more institutions or strengthening the existing ones that are causing the problems, and many more profound pearls of wisdom. I no longer feel insulted because I now feel grateful for being alive and witnessing such deep conclusions from my fellows."
-Jimmy McTavern, 1938.
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#73 User is offline   David-kyo Icon

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Posted 27 May 2008 - 04:08 AM

In San Andreas, if a territory of yours is being attacked, all you have to do is save your game at the nearest safehouse then the bad people go away. I love that, the endgame was really drawn out as it was.

This post has been edited by David-kyo: 27 May 2008 - 04:08 AM

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#74 User is offline   Uszi Icon

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Posted 27 May 2008 - 08:19 AM

I generally just got all the tags and went around fucking with gang members in San Andreas. I think in all my time playing it, only one save file caused me to leave the first Island... And that was only after fucking with gang members and sand boxing like crazy.
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#75 User is offline   crazyinsomniac123 Icon

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Posted 06 June 2008 - 12:01 AM

That completely sucks! I think that they should not edit content in games just for specific areas. Editing just takes away from the full game.
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