Chefelf.com Night Life: What you played, what you expected, and what you got! - Chefelf.com Night Life

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What you played, what you expected, and what you got!

#16 User is offline   Spann Icon

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Posted 11 October 2007 - 04:50 AM

I've just started playing Killer 7.

And I don't understand at all.
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#17 User is offline   reiner Icon

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Posted 11 October 2007 - 09:21 AM

What I played: Phantom Dust

What I expected: A 5 dollar card game on XBox.

What I got: An unexpectedly fun 5 dollar card game on XBox and hours of making 'dust=drugs' jokes.

What can I say, I'm easy.
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#18 User is offline   Professor Saucy Icon

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Posted 11 October 2007 - 02:03 PM

QUOTE (Spann @ Oct 11 2007, 02:50 AM) <{POST_SNAPBACK}>
I've just started playing Killer 7.

And I don't understand at all.

It's really hard to understand unless you have a ridiculously active imagination, but the stuff that I can't understand only increases the grand scale of the game for me.

For instance, I thought Harman Smith was the owner of all the other personalities, but the game seems to treat him and Garcian as two different people. I also don't get what happens when Harman gives Garcian a new assignment, because Samantha stops being an asshole slut and Harman seems to become mentally competant in opposition to his brain-dead looking state in the trailerhouse, which leads me to believe the entire thing might just be a KUH RAYYYYYYYYZEE fantasy being played out in Harman's head. But that's really the only thing I'm not getting, unless you count the allegories which are all supposedly heavily political, and I don't give a tin shit about politics so even if I did see where those were I wouldn't understand it very well.

Also, in case you aren't clear on some really vaguely explained stuff in the game:

According to the end of Cloudman, Heaven Smile seems to be a disease which causes you to turn into a discolored, giggling, explosive freak. Why or how the Smith assassins are immune to this is beyond me at this point.

The creepy electronica-voiced people who show up in the levels to help and/or mock you are the ghosts of your past assignments, although this becomes completely apparent after you finish the last part of the second level, so if you didn't know that you probably aren't very far yet.




Some people have complained about all the keyhunting and simplistic puzzle solving, but to me it feels like a huge throwback to Resident Evil and I get all nostalgic every time I solve a puzzle. :<

I think this is one of the best fucking games I've ever played, you guys. :<

This post has been edited by Professor Saucy: 11 October 2007 - 02:06 PM

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#19 User is offline   Spann Icon

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Posted 12 October 2007 - 05:08 AM

Pretty much everything you said I either agreed with, or went 'Guh?' at, so I'm doing OK. I'm probably less than an hour in.
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#20 User is offline   Professor Saucy Icon

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Posted 21 October 2007 - 02:06 AM

WHAT I PLAYED: Metroid Prime 3: Corruption

WHAT I EXPECTED: A well done first person adventure that deviated only slightly from the first two.

WHAT I GOT: A motherfucking god damn fantastic wiimote controlled first person shooter that is excellently atmospheric, ridiculously fun, very well-acted, and so fucking all-around awesome that within 30 minutes of starting it up I hadn't so much ejaculated as I had DRAINED MY BALLS ENTIRELY.
The hype I was fed for this game does not do it ONE BIT of justice.

A++++++++




Also I am a notoriously faggoty Metroid fanboy so keep in mind that the above synopsis might be just a teensy bit biased

This post has been edited by Professor Saucy: 21 October 2007 - 02:06 AM

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#21 User is offline   Professor Saucy Icon

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Posted 21 October 2007 - 02:23 AM

Oh, and did I mention that the soundtrack is FANTASTIC? Because it is.
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#22 User is offline   Spann Icon

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Posted 22 October 2007 - 11:28 AM

WHAT I PLAYED: Reading Professor Saucy's last post

WHAT I EXPECTED: Some memery, (fuck you, it's a word) something written in capitals, a marginally biased review of a game.

WHAT I GOT: Hideous mental images:
QUOTE
...within 30 minutes of starting it up I hadn't so much ejaculated as I had DRAINED MY BALLS ENTIRELY.


Yuck.
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#23 User is offline   Professor Saucy Icon

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Posted 22 October 2007 - 01:49 PM

It's a wonder my head hasn't exploded from how AMAZING Corruption is.

Srsly, this game is more or less perfect. My only complaint thus far is that it's a little too easy, but I'm sure this problem will be fixed when I unlock Hypermode difficulty. It's also noticably shallower than previous Prime games, but I always thought those two had tedium up the ass (not nearly as much in 1 as in 2, but still), so this is an improvement unless you are a masochist jerk.

I'd even go so far as to say it's better than Super Metroid, which is a lot coming from me because that's like my number 4 favorite game of all time.

This post has been edited by Professor Saucy: 22 October 2007 - 01:50 PM

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#24 User is offline   Spann Icon

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Posted 22 October 2007 - 02:07 PM

Well, I shall have to wait until this Friday.

Why? because I live in the land of England. The last country to get a copy of any game that's in the language we created.
"There comes a time in every person's life when they should learn to shut up. It is called 'birth'."

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#25 User is offline   Professor Saucy Icon

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Posted 22 October 2007 - 11:45 PM

This Lammy bobblehead is looking PRETTY FUCKING SWEET in my gunship cockpit, guys. :<
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#26 User is offline   looktothesky Icon

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Posted 23 October 2007 - 06:20 PM

QUOTE (Professor Saucy @ Oct 21 2007, 03:06 AM) <{POST_SNAPBACK}>
WHAT I PLAYED: Metroid Prime 3: Corruption

WHAT I EXPECTED: A well done first person adventure that deviated only slightly from the first two.

WHAT I GOT: A motherfucking god damn fantastic wiimote controlled first person shooter that is excellently atmospheric, ridiculously fun, very well-acted, and so fucking all-around awesome that within 30 minutes of starting it up ... (I loved it very much).
The hype I was fed for this game does not do it ONE BIT of justice.

A++++++++
Also I am a notoriously faggoty Metroid fanboy so keep in mind that the above synopsis might be just a teensy bit biased


I am totally trying this game out this weekend.
Thanks for the heads up, Saucy!
PRECIOUS VELIUS....
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#27 User is offline   SimeSublime Icon

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Posted 25 October 2007 - 08:54 AM

QUOTE (Spann @ Oct 23 2007, 03:07 AM) <{POST_SNAPBACK}>
Well, I shall have to wait until this Friday.

Why? because I live in the land of England. The last country to get a copy of any game that's in the language we created.

*ahem* Try moving to Australia. I hear the movie Daywatch has been out in the US for a year or so. It hasn't gotten to us yet, and when it does they aren't even going to show it on my side of the country. Bastards.
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#28 User is offline   Professor Saucy Icon

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Posted 27 October 2007 - 05:23 PM

What I played: The Fullyramblomatic IRC MUD.

What I expected: Hilarious herpes adventuring.

What I got: A bunch of retards standing around looking at their inventory while Gekko took five fucking mintues on average to respond to each of our commands.

WHAT A FUN EXPERIENCE THAT WAS!

This post has been edited by Professor Saucy: 27 October 2007 - 05:27 PM

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#29 User is offline   Spann Icon

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Posted 28 October 2007 - 11:56 AM

QUOTE
*ahem* Try moving to Australia. I hear the movie Daywatch has been out in the US for a year or so. It hasn't gotten to us yet, and when it does they aren't even going to show it on my side of the country. Bastards.


What I meant was the fact that the English language is so named because it is the language used by the people in England. And America, a country we introduced the language to, gets an English language version before we do.

I'm not angry about it, it's just an observation.
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#30 User is offline   Slade Icon

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Posted 28 October 2007 - 01:49 PM

QUOTE (Prof. Saucy)
I'd even go so far as to say it's better than Super Metroid
YOU TAKE THAT BACK!

I enjoyed Corruption quite muchly, and would recommend it to any Wii owner, but it doesn't top Super Metroid. Super Metroid was great because it was an old Metroid game, which meant you could find cool stuff and break sequence if you could do the tricks, like wall/bomb jumping, and it just played so well and was presented so well and whatnot. MP3 was just like MP1 and 2, except the WOW METROID IS ON A NEW SYSTEM AND KINDA LIKE AN FPS! had worn off, but the tedium that is killing every single friggin' enemy in MP2 (also crappy ammo system) was gone. And yeah, hypermode is pretty amazing. Sweet, sweet game, but a lot like a ramped up version of the best bits of the first to MP games, not quite jizz all over the place quality.

Hypermode difficulty is only hard because enemies take so damned long to kill. The first boss's parts have so much health that you only have time enough to kill one red ball of the two he pulls from nowhere before he recharges, and there's a lack of health if you're thinking of using much hypermode. Blargh.

Spann: Your entry was made entirely of win.

This post has been edited by Slade: 28 October 2007 - 01:50 PM

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