there is no scoring system, its just you and your imagination at play.
so with that said, i would like to start a Zork gaming thread. I will start this out with a basic scenario, and each person that wants to play simply reads the last reply and adds on their own bit.
so for example: if i was to say "youre walking out in a forest and you see a knife.." the next person can reply with "i pick up the knife and i see someone behind me,.should i stab them?" the next person could then say "no,.i hold onto the knife and run away"
just to give you an idea...but it doesnt have to be that way, there is no format for response, no rules on how long or short a response has to be...in fact...here's the only rule....
there is only one rule: the game doesnt end/game never ends.
so for example..you could kill off the main character, if you wanted to, and have a new character you make up enter into the scene as the main protagonist.
other than that one sole rule..anything goes,.the sky is the limit.
lets have some fun, and see what types of adventures our main character will have
here goes:
You have just woke up from a deep slumber, you grab a quick breakfast to eat, and head out of your log cabin home. you are walking westbound towards nearby forest. as you approach the forest treeline, you begin to hear a faint echo..but its not of you..its being made by something in the forest. at first you grimace with constrainted fear, and think about going back home for safety. but you realize you have your trusty pocketknife with you. but not just any ordinary knife..this 7 inch blade is customed crafted from only the finest metals. it has served you well in hunting in the past, and you feel it can defend you against any threat the forest may have. at the last moment, you still think about heading for home, until you hear a faint call for help from a girl in distress coming from the forest...what do you do?
This post has been edited by sesame_street_hustler: 11 September 2007 - 07:48 AM