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Sega Dreamcast

#1 User is offline   mireaux7 Icon

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Posted 09 September 2007 - 11:15 AM

happy 8th bday, dreamcast. ..thats right, it was exactly 8 yrs ago to this very day on 9/9/99 that the dreamcast debuted on retailed on store shelves, and sold at record numbers. many of the first systems sold were plagued with glitches, which sega soon rectified the issues.

all being said, the dreamcast was an excellent system that was sadly met with an early demise. such an early demise it was, that i was able to buy my dreamcast as used at a local pawn shop for only $19.99 in 2002. ...yeah!

i have a great collection of games for it:

Shenmue
Chu-chu rocket
virtua tennis
nfl2k
mlb2k
nba2k
nhl2k
zombie revenge
psychic force 2012
tokyo xtreme racer

i do sometimes have issues with some of the games loading. it seems that my dreamcast has a very sensitive laser reader, in that, if i barely bump the console..it can cause the system to go off course, turning my tv screen blank..yes, frustrating.

im not sure if this was the case with all dreamcasts, or just mine.

all said, though, it works good, and maybe the problem i described is not as bad as i exaggerated it to be, but you get the general idea.

anyone else have any love to share for this great system?
QUOTE (njamilla @ Feb 23 2008, 08:16 AM)
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#2 User is offline   wallabyeyes Icon

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Posted 09 September 2007 - 02:43 PM

I love the Dreamcast.

games:
Shenmue, Virtua Tennis, Dynamite Cop, Soul Caliber, Sonic Adventure, Toy Commander, Jet Grind Radioooooooooooo!, Vigalante 8, Marvel Vs Capcom.

i hardly play video games anymore but i'd sell my PS2 before i'd get rid of my DC.
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#3 User is offline   Jordan Icon

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Posted 09 September 2007 - 08:56 PM

I downloaded about 35 games off the internet. Most of them I played once or twice, and tossed. Dreamcast had shit games. Not many third party developers took a chance on the machine.

Best games I played were 1) Legacy of Kain, Soul Reaver 2) Virtua Tennis 3) NHL2k1 and thats it, the rest sucked shit.

There was no Fifa soccer, there was no good golf, and the system lacked in RPG titles. SKies of Arcadia was pretty good and shenmue felt really cool to play, even though it was slow and boring, felt like a film or something.

Dreamcast console WAS the first system to actually be a perfect port from the arcade. I hated those stupid fighter games, but soul calibur on Dreamcast was actually better than the arcade. I recall the review on that game being huge news since back in the 90s console arcade crossovers were always kind of shitty, but you just accepted it
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#4 User is offline   Slade Icon

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Posted 10 September 2007 - 01:41 AM

Your lists need more Soul Edge (I think that was the first one) and Nights. Other than that, I don't know much about dreamcast games. Oh, wait, Skies of Arcadia and Ikaruga as well.
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#5 User is offline   mireaux7 Icon

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Posted 10 September 2007 - 11:24 AM

QUOTE (Jordan @ Sep 9 2007, 08:56 PM) <{POST_SNAPBACK}>
I downloaded about 35 games off the internet. Most of them I played once or twice, and tossed. Dreamcast had shit games. Not many third party developers took a chance on the machine.

Best games I played were 1) Legacy of Kain, Soul Reaver 2) Virtua Tennis 3) NHL2k1 and thats it, the rest sucked shit.


im sure if the dreamcast stuck around longer it would have had better games, and a much larger library. anyone who knows anything about video game consoles can easily see that the best titles for any given system are generally made towards the end of the system's life. most systems tend to have a lifespan of around 5-7 years before they are succeeded by the next generation of systems.

the problem with the dreamcast is that is was sega's lastest salvo during the 6th generation of video game systems and the first to enter the foray. most systems of the 6th generation have already been succeeded by the, now, 7th generation of consoles. the exception is that sony's ps3 has been met with lukewarm reception due to the console's high price tag.

so, in essence, the dreamcast should have just been fading from the scene roughly about a year ago...and if this was the case i can assure you that the console would have had every imagineable game under the sun, and some damn fine ones too being that the programmers would have learned how to maximize the system to its full potential.

but given the short lifespan of the system, i still think the dreamcast did an impressive job.
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#6 User is offline   looktothesky Icon

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Posted 10 September 2007 - 12:32 PM

I loved the Dreamcast. I got it when it was still being sold brand new in stores, but I totally kicked myself when I sold it to get the more desirable PS2. This past Christmas though, my boyfriend bought me a Dreamcast and all of the games I once had, but sold! wub.gif I couldn't be happier -- I love the Dreamcast so much.

I can't really remember all of the titles I have, but here's a list of what I do remember:

- Soul Calibur
- Jet Grind Radio
- Space Channel 5
- Shenmue (1 and 2)
- Sonic Adventure (1 and 2)
- House of the Dead 2
- Silent Scope
- Dynamite Cop
- Marvel Vs Capcom (1 and 2)
- Capcom VS SNK (2000 and Millionaire)
- Sega Bass Fishing (1 and 2)
- Virtua Tennis
- Crazy Taxi (1 and 2)
- Dino Crisis
- Resident Evil (2, 3 and Code Veronica)
- DOA2
- Guilty Gear
- Ikaruga
- Rez
- Illbleed
- Sonic Shuffle
- Phantasy Star Online Ver. I and II.
- Sega Marine Fishing

...and that's all I can remember. I know I have more, but I forget, and I left them at home. sad.gif Some games suck horribly, but there are others that make up for it. smile.gif And yes, these are all legitimate games I either got when I got my DC at Christmas, or ones I found at game stores.

This post has been edited by looktothesky: 10 September 2007 - 12:34 PM

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#7 User is offline   reiner Icon

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Posted 11 September 2007 - 09:26 AM

Let's make some crrrrrrrrazy money!

...Crazy Taxi.

I also don't see mention of Grandia II.
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#8 User is offline   Jordan Icon

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Posted 11 September 2007 - 12:53 PM

QUOTE
so, in essence, the dreamcast should have just been fading from the scene roughly about a year ago...and if this was the case i can assure you that the console would have had every imagineable game under the sun, and some damn fine ones too being that the programmers would have learned how to maximize the system to its full potential.


If everything went right for the machine I agree, it would be good. lol

I don't think the best games come out near the end of a systems life. Launches are never great but the next fall titles usually hit with good reviews. If it took 3-4 years for the best titles to drop, sales would be rising instead of falling as the system aged, which it doesn't.

Dreamcast is made by sega, the biggest morons in console history. The best machine todate, and the most fun i've ever had, was the Genesis. SNES had better graphics but sega was wise to include more mature games and a better sports library.

Sega CD, Sega 32x, Sega Saturn, and Sega Dreamcast were all released too early, too late, or just sucked altogether. Sega smartened up and just left the console scene.

A good portion of the dreamcast line up was from Capcom, which I grew out of ages ago. I'm not into japanamation or the confusing fighting games with 56 hit counter first hit combos super fireball bonus extreme buy buy sell sell japanese in your face cartoon shit.

Dreamcast's first drop on the scene didn't excite many developers, nobody wanted to take another chance on a Sega machine with the 3 failures in recent years. I think EA just skipped out on it altogether.

By the time dreamcast made a mark for itself, PS2 came in and destroyed it. Sega is cursed lol
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#9 User is offline   sesame_street_hustler Icon

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Posted 11 September 2007 - 01:50 PM

QUOTE (reiner @ Sep 11 2007, 09:26 AM) <{POST_SNAPBACK}>
Let's make some crrrrrrrrazy money!

...Crazy Taxi.

I also don't see mention of Grandia II.


I remember reading a review of Crazy Taxi in a gaming mag once..i dont remember if it was GamePro or Game Informer or what. but anyways, the editors bitched about how the city in Crazy Taxi was nothing like how San Francisco really is, etc.




QUOTE (Jordan @ Sep 11 2007, 12:53 PM) <{POST_SNAPBACK}>
\A good portion of the dreamcast line up was from Capcom, which I grew out of ages ago. I'm not into japanamation or the confusing fighting games with 56 hit counter first hit combos super fireball bonus extreme buy buy sell sell japanese in your face cartoon shit.


Capcom is pretty cool. But for the longest time, it seemed all they made were 2d side scrolling shooters and animated fighting games.

Of course now, they realized they needed to expand, and so they have.

But they still dont hold a candle to Konami, and never have. Konami is badass, and always has been.
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#10 User is offline   Jordan Icon

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Posted 11 September 2007 - 02:51 PM

Capcom made some fun games during the 90s. But I grew out of them.

The video game industry changes more than anything else. Capcom and EA were my favorites during the 90s. I grew out of Capcom and EA started making shit sports games around 2000-2002.

from wiki

QUOTE
The PS2's brand strength has led to strong third-party support for the system. Although the system's launch titles were unimpressive in 2000, the Christmas season of 2001 saw the release of several best-selling and critically acclaimed games.

These games helped the PS2 maintain and extend its lead in the video game console market, despite increased competition from the launches of the Microsoft Xbox and the Nintendo GameCube. In several cases, Sony made exclusivity deals with publishers in order to preempt its competitors.

Critically acclaimed games on the PS2 include the Grand Theft Auto series, several entries in the Final Fantasy series, Metal Gear Solid 2 and Metal Gear Solid 3, the Devil May Cry series, four SSXs , the Ace Combat series, Kingdom Hearts and Kingdom Hearts II, Gran Turismo 3: A-Spec and Gran Turismo 4, SOCOM: U.S. Navy SEALs, the Sly Cooper trilogy, Ape Escape, the Splinter Cell series, the Jak and Daxter series, ICO, Shadow of the Colossus, the God of War series, Champions of Norrath, Champions: Return to Arms, five Dragon Ball Z: Budokai games, seven Tony Hawk games, the WWE SmackDown! series, and the Ratchet and Clank series. The PS2 has also been the home to many music games, such as the latest Dance Dance Revolution games and the guitar controller-based Guitar Hero series.


Aside from sports and sonic (who by now was no longer cool), Sega did not have a flagship game.
N64 had mario and link and PS2 had final fantasy and metal gear.

I think the makers of FF games gave exclusive rights to PS, and that gaming line is enough to sell the machine to 1000's of fans. Sega never really stood a chance.

So I don't agree that the dreamcast was an excellent system. Games make the system, and there was a serious drought in that department. The VMU ran on batteries, the system made a loud noise when running, and the library was limited. N64 was more fun and revolutionary and the PS2 was a huge success. It couldn't even compete with any other system in it's class. It sold well at first since it was technically the most powerful machine on the market (n64 and ps were the competition).


But once competition stepped up to the plate, the Dreamcast was done. Many people loved the dreamcast. I've read articles that it was ahead of it's time. And maybe it was, but it couldn't get a tight fanbase, and I believe this is primarily due to the lack of games. The Nintento Wii is probably the coolest thing on the market right now. It has lesser graphics, power, etc.. than the 360 and ps3, but it's doing well because Nintendo put the games first.

This post has been edited by Jordan: 11 September 2007 - 03:08 PM

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#11 User is offline   sesame_street_hustler Icon

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Posted 12 September 2007 - 06:41 AM

QUOTE (Jordan @ Sep 11 2007, 02:51 PM) <{POST_SNAPBACK}>
I think the makers of FF games gave exclusive rights to PS, and that gaming line is enough to sell the machine to 1000's of fans.


As far as the reason why so many Final Fantasy games are featured on Sony's machine, the story goes somewhat briefly like this.

Squaresoft made a hit game called Final Fantasy, it eventually debuted on NES, and spawned sequels, which eventually came to the SNES.

when Square got word that Nintendo was creating the N64 as a machine that wouldnt support the CD-ROM format, Square got pissed and went to Sony's Playstation.

shortly before this happened, Nintendo and Sony had a deal to make a CD-ROM peripheral device for the SNES. Nintendo shit on Sony, fearing that Sony's involvment in video games could mean market dominance,.so Nintendo turned to Philips instead to collaborate on the machine. Sony got pissed and vowed revenge.

Since Square was on Sony's side, Sony bought 25% of Square, to help ensure that Final Fantasy games are assuredly a Sony thing primarily, and for competitor systems, secondarily.
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#12 User is offline   reiner Icon

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Posted 12 September 2007 - 01:47 PM

The vmu only required batteries for use independently from the console. Otherwise. it still stores data just fine. There are about 3 or 4 working vmu's in my house that are still functioning after 7-8 years, all without batteries.

As for noise factor, todays next-gen systems strike me as even louder. How annoying. You can't replace fans or anything without voiding warranties.

And for a fun tidbit, the Dreamcast supposedly was the suspect in a number of corporate espionage cases. In theory, you could flash a DC, slap on new firmware that acts like a router and place it on a network to skim information. And since it's small and cheap they could be placed in air ducts and such.
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#13 User is offline   Jordan Icon

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Posted 12 September 2007 - 02:20 PM

What was the point of the Screen on the VMU? I know it worked with out batteries, I just though it was silly to have a screen. I never had my screen on and the batteries died and that was that, it's just silly design.
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#14 User is offline   reiner Icon

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Posted 12 September 2007 - 04:34 PM

A few titles used the screen for minigames (as a non dreamcast example, how FF8 used the PSX version of the VMU for a Chocobo game). The batteries died because of the internal clock. The funny thing is that folks ask that question and why we don't get the games that use these gadgets. American market has always been slim on the more gimmicky things like that. They don't believe they'll sell well. We'll never know though unless it happens and that's a whole other beast to discuss.
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#15 User is offline   looktothesky Icon

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Posted 19 September 2007 - 09:25 AM

QUOTE (reiner @ Sep 12 2007, 05:34 PM) <{POST_SNAPBACK}>
A few titles used the screen for minigames (as a non dreamcast example, how FF8 used the PSX version of the VMU for a Chocobo game).


Not only that, but the Resident Evil titles used the screen to display your health the entire time... but that wasn't TOO helpful because you could also just press the menu button to see it on the tv. I loved the virtual pet aspect of it for Sonic Adventure, though.

Today's next gen systems are not at loud as the Dreamcast. The fan is loud, and the loading of games makes a loud whirring sound all the time -- at least for the two Dreamcast systems I've had.

This post has been edited by looktothesky: 19 September 2007 - 09:26 AM

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