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6DAS Spoilers

#286 User is offline   Dalboz Icon

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Posted 09 February 2007 - 07:05 PM

The evil echo of the gut-wrenching supernatural excitement for knowing more information about the Chzo Mythos/DeFoe-Destruction Saga in the loss of a credit card generates unbearable pain in my feeble mind, and forces me to aggressively convince one of my friends who owes me exactly 15$ to pay against his irrational unwillingness of online transaction.
Permasuck, from Frobozz Electric. We don't make things that suck, we make things that suck permanently.
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#287 User is offline   ahaseurus Icon

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Posted 09 February 2007 - 08:20 PM

Remember the bloodied pages at the bottom of the stairs, from notes: "sometimes he acts on his own, sometimes he acts at the behest of a higher power". Also remember from the Journal: "Wraith: entity who's soul is imprisioned in a portion of the lich-artifact ... subserviant to the lich". I think the Tall man was attempting to take control of John Defoe from Chzo and spread the 'infection' of Defoe's mind, probably to change the realm of technology into his own. Maybe he liked what he found when he crossed over, with the power he had and the worship of the Order. In other words, he got greedy. Though I think the idea that Chzo wanted a better, more 'pure' prince from before then, is true too.
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#288 User is offline   David-kyo Icon

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Posted 10 February 2007 - 03:18 AM

QUOTE (arien @ Feb 9 2007, 11:24 PM) <{POST_SNAPBACK}>
Yeah. If you get all three, there's Trilby's whole name for you. And once you know it, several things make a lot more sense. But anyway.

Now that there are few leet-d00ds who got the SE perhaps they can answer me this: Is Trilby Somerset's ancestor, by any chance? Because that is what was implied to me at a few scenes.
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#289 User is offline   setasouji Icon

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Posted 10 February 2007 - 05:09 AM

QUOTE (David-kyo @ Feb 10 2007, 12:18 AM) <{POST_SNAPBACK}>
Now that there are few leet-d00ds who got the SE perhaps they can answer me this: Is Trilby Somerset's ancestor, by any chance? Because that is what was implied to me at a few scenes.


I think the answer was a resounding "maybe."

I mean, there's not much more specific you can get without compromising what money Yahtzee makes off his work anyway - ironic, since Yahtzee said in one of the SEs that he hoped they would give us fuel for our discussions.

Arguments for would be Yahtzee's habitual decendants in his games. Arguments against is that it would involve Trilby having sex wiith a girl who would not be killed by a monster in the next five minutes, and the only girl Trilby ever mentioned dating reminded him of a door (but then, there's always cloning and artificial insemination, I guess).
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#290 User is offline   Cowd Icon

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Posted 10 February 2007 - 10:33 AM

This game was ok. Since I consider 5DAS and 7DAS great, and TN excellent, that makes 'ok' a disappointment. It was far from the Return of the King style gorgeous finale I'd been hoping for. I won't say it was as bad as the Matrix sequels but it was certainly off in that general direction. The scares simply weren't there. The logic gaps were too awful to pass over and really made me lose my suspension of disbelief. Apart from Red Robe, the new cast was largely unappealing, coming from nowhere and going nowhere. Even he made me raise an eyebrow when he first appeared with his cheesy pseudo-kung-fu-master ways. I remember thinking "Yahtzee's been watching too many bad Hong Kong movies". He made up for it in the whole you-play-as-Somerset sequence though, which was the only remarkable part of the whole game. The Trilby clones were especially awful.

In my opinion the game ought to have been set in the present day with Trilby as the main character. An older, slightly ravaged Trilby who would probably have to die at the end. Carrying on from the past in this way would have allowed a lot more dramatic impact.

You could have done better than this Yahtzee. But I'm still looking forward to your next offering. Also keep in mind that I'm holding you to a higher standard here than all other amateur and even a lot of professional game designers. wink.gif
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#291 User is offline   David-kyo Icon

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Posted 10 February 2007 - 12:13 PM

QUOTE (Cowd @ Feb 10 2007, 04:33 PM) <{POST_SNAPBACK}>
In my opinion the game ought to have been set in the present day with Trilby as the main character. An older, slightly ravaged Trilby who would probably have to die at the end. Carrying on from the past in this way would have allowed a lot more dramatic impact.

Now that'd be just cruel. Moreover, it'd be out of place.
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#292 User is offline   brdgt Icon

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Posted 10 February 2007 - 05:54 PM

Everyone seems to have such a trouble with Theo, if they can even work up the passion to have a trouble with him. He's not so unsympathetic--He's someone entirely ordinary as opposed to, say, Trilby, being the gentleman thief full of carefully covered neuroses and all, and the Mephistopheles "killer" being an outer-space psychologist. (Sort of.) Theo's normalcy is endearing--He's just some poor fellow sent out on his mediocre job to a weird little religious building where he can't so much as find a cigarette in the potted plant, and he's thrust into more than one world of pain which he can barely comprehend. Everything (anyone) that even begins to bring him warmth is immediately torn apart, and it's his fault prior to his destined actions. It's mindfucking and shouldn't be as hard to care about him as everyone is finding it to be. I also think his relative lack of character development might be because we're now more detached from the characters, even Trilby, and more invested in the overall mystery as it spans over the entire time continuum-And why shouldn't we be? Every character that we have invested care into is swallowed and bound to that mystery, and because of that, it's almost more immersive that we too are bound and focused only on understanding the Chzo mythology.
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#293 User is offline   Zewb Icon

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Posted 11 February 2007 - 12:20 AM

Personally I think the final episode should have been based around Dr. Somerset, maybe being trapped for 6 days in the lunatic asylum while the tall man starts slaughtering everyone. I have no clue how to work that into the plot, but it would leave plenty of opportunities as far as scariness goes.
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#294 User is offline   Cowd Icon

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Posted 11 February 2007 - 11:09 AM

QUOTE (Zewb @ Feb 11 2007, 05:20 AM) <{POST_SNAPBACK}>
Personally I think the final episode should have been based around Dr. Somerset, maybe being trapped for 6 days in the lunatic asylum while the tall man starts slaughtering everyone. I have no clue how to work that into the plot, but it would leave plenty of opportunities as far as scariness goes.


I think the whole concept of Somerset as the Prince of Destiny was pretty cool. Everything else was just 'meh'. They - well, he - could have made Somerset's part practically as is (maybe with less cheap manga antics) yet had the bulk of the game played as Trilbs.
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#295 User is offline   Ryu Icon

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Posted 13 February 2007 - 08:37 AM

To give my share of critical feedback, I think that the original scaryness of 5DAS and 7DAS was lost already at TN, but there was the whole shifting thing and that kind of stuff. But 6DAS just didn't have the edge, as you didn't really get to know any of the cast and couldn't -truly- emphatize their situation. It's mostly because the whole world had become too distant in 6DAS. You knew what you were facing, you knew what to be scared about, you knew to wait for bad dreams every time you go to sleep. I wouldn't like calling the plot any mystery. Yes, of course there are unanswered questions, but it's no complete mystery.

Maybe also one thing that 6DAS lacked was a real villain. DeFoe had become distant, kinda nonexistant in the plot, and besides, he was no longer any powerful enemy, as you knew that he was just a tiny henchman. There was no new enemy, like in TN there was the Tall Man. Back then, he was scary. He was a little bit of that too in 6DAS, but not so much. Okay, we get Chzo as being more centered on the plot, but let's look at what Chzo is: He's a pain god. Want to fight him? I wouldn't! You never knew what DeFoe was while he was still scary, so you couldn't know can you defeat him or not. You knew what Cabbie was, but you didn't know he was a lich. Right when Chzo started becoming a real threat, you knew he's a bloody god!

Anyways, I do personally hope that Yathz starts from a clean table and creates something new and mystic. It can't involve Trilbs, as that would take mystery away as we would know already what becomes of him in the future.
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#296 User is offline   Gobbler Icon

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Posted 13 February 2007 - 08:55 AM

That last point doesn't make much sense, in my opinion.

Surely there can be another game featuring Trilby, for he's a brilliant character everybody wants to know more about. Yet even more so, he's a secritive character, so the chances of us seeing such a game some day are rather thin. And of course, that game should best not have anything else than himself in common with the Chzo Mythos, since that's what we really already know about now.

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#297 User is offline   arien Icon

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Posted 13 February 2007 - 11:31 AM

QUOTE (Gobbler @ Feb 13 2007, 08:55 AM) <{POST_SNAPBACK}>
Surely there can be another game featuring Trilby, for he's a brilliant character everybody wants to know more about. Yet even more so, he's a secritive character, so the chances of us seeing such a game some day are rather thin. And of course, that game should best not have anything else than himself in common with the Chzo Mythos, since that's what we really already know about now.

So, what, you want Chris & Trilby: The Game?
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#298 User is offline   Gobbler Icon

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Posted 13 February 2007 - 11:43 AM

Well Trilby wasn't all about hunting down ghosts, now was he? The game could be centered around one of his thefts, for example. One, that didn't end as badly as the one in good ol' Johnny's home, that is. Kind of like Splinter Cell. Only good this time and in adventure game format.

But no, I do not explicitly want such a game - I'm not paying Mr. Yahtzee enough for requesting something like that and I'm certain that there are a lot of other characters who're equally interesting as Mr. Trilby, I leave that stuff to him. All I was saying is that there could be another game featuring Mr. Trilby.

... but then again, come to think about it, a Chris & Trilby game might prove itself useful for providing an end to the comic, don't cha think? happy.gif

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#299 User is offline   Blueskirt Icon

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Posted 13 February 2007 - 12:23 PM

QUOTE
... but then again, come to think about it, a Chris & Trilby game might prove itself useful for providing an end to the comic, don't cha think? wink.gif

Don't you fear it would put Trilby's carreer as an actor to an end if he starred in something like Chris and Trilby after Trilby's Notes? I remember that XDAS movies actors thread, we don't want to give more ammunition to Ashton Kutcher, do you?

"Dude, where's the Cursed Ruby?" wink.gif

As for more games with Trilby, he lived a defaultly interesting life as cat burglar and he's now in an agency that investigate on paranormal phenomenon. Add to this all the secrets around him that probably interest a lot of people and weren't revealed yet. Sorry if that deceive you, but the chances of seeing Trilby in another game are rather high.
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#300 User is offline   AdamM Icon

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Posted 13 February 2007 - 01:55 PM

QUOTE (setasouji @ Feb 10 2007, 10:09 AM) <{POST_SNAPBACK}>
and the only girl Trilby ever mentioned dating reminded him of a door

Hehehe. But that was because she left him for the lead singer of The Doors, not because she looked like a door. biggrin.gif

Hmm. I just checked Wikipedia and there was indeed a woman named Patricia who had a relationship with Jim Morrison. But if 5DAS takes place in 1994 or whatever, surely Trilby would be too young for any of what he says to be true? He would be about fifty...
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