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Half-Life .

#1 User is offline   Stalky Icon

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Posted 15 July 2006 - 07:32 AM

So, Yahtzee, do you think you'll invest in Episode 2 at the end of the year?

Personally, I can't bloody wait. Especially as they're finally going to release Team Fortress 2 with it.
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#2 User is offline   the_dudefather Icon

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Posted 15 July 2006 - 10:20 AM

yeah TF2 seems to be more of a reason to buy it in a lot of players eyes

and whoa, team fortress 2, prey and sam & max in the same year? is there some kind of gaming equinox allowing development hell games to come out or something?

pity it has no effect on DNF (or will it....)
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#3 User is offline   therantinghuman Icon

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Posted 15 July 2006 - 11:52 PM

QUOTE (the_dudefather @ Jul 15 2006, 08:50 PM) <{POST_SNAPBACK}>
pity it has no effect on DNF (or will it....)

Or Monkey Island.
I'm hungry.
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#4 User is offline   Maduin Icon

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Posted 05 August 2006 - 12:45 PM

After almost a month of inactivity:

Why you no want Portal?!

Seriously, I think I'd rather play Portal more than Episode 2 or Team Fortress. It looks sweet.

For those of you who haven't seen the movie trailer for it: http://video.google....068685851282833

My biggest disappointment over Episode 1 was its lack of physics-based puzzles (or puzzles at all, really). I mean, what's the point of having a fancy-schmancy physics engine, if you're not gonna do anything with it?
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#5 User is offline   Stalky Icon

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Posted 06 August 2006 - 07:56 AM

QUOTE (Maduin @ Aug 5 2006, 12:45 PM) <{POST_SNAPBACK}>
Why you no want Portal?!

Oh believe me, I am eagerly anticipating Portal. It looks awesome.
QUOTE (Maduin @ Aug 5 2006, 12:45 PM) <{POST_SNAPBACK}>
I mean, what's the point of having a fancy-schmancy physics engine, if you're not gonna do anything with it?

Because they already did it in HL2. My only disappointment was the overuse of the car-on-Antlion-burrow 'puzzle'. It got boring really quickly.

This post has been edited by Stalky: 06 August 2006 - 07:56 AM

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#6 User is offline   David-kyo Icon

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Posted 06 August 2006 - 08:12 AM

QUOTE (Stalky @ Aug 6 2006, 02:56 PM) <{POST_SNAPBACK}>
Because they already did it in HL2.

Still, I think that's one of the things that made HL2 good and Episode 1 bad. I mean, the plain shooting about in Episode 1 got a bit tedious to me, and I found it a bit too difficult at some places as well (of course, it may be only that I'm a noob at FPSs). Nowadays so many shooting games are made that they have to have some unique traits to compensate the boredom which inevitably takes over the player if there's nothing but shooting about. With HL2, it was the physics puzzles, or, if we look at other games, in Max Payne 2 for instance, it was the devastating dramatic effects and deepness of characters. The list could go on forever, but Episode 1 offered none of these in my opinion.
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