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Tilby's Notes The new game

#76 User is offline   Girdag Fireskull Icon

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Posted 27 June 2006 - 03:08 AM

OK, little help needed. I got the crowbar and got through the boarded up-doors, but I can't work out how to get the conference room back to 'normal' state. If I use a pill, I have to move rooms for it to take effect, and when I do, it just tells me that the door is still deadbolted. Help?
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#77 User is offline   Maelin Icon

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Posted 27 June 2006 - 03:14 AM

Girdag: Think about it for a minute.

Which world do you want the dining room to be in so you can get into the conference room?
Which world do you want the conference room to be in once you get there?

Yeesh. Some people just don't seem to think about things at all.
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#78 User is offline   Gobbler Icon

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Posted 27 June 2006 - 03:24 AM

Damn it, I knew that Wales was the source of all evil! yell.gif

Okay, I finally found out what I had to do to get through. And I laughed my head off, so brilliant it was.

QUOTE (Spoilers included @ read at own risk)
All the frikkin' time I was so desperate about trying to save Trilby and then this...

I tried everything. "STAND UP. FIGHT. SURVIVE. STAY ALIVE. FOR FUCK'S SAKE STAND UP! DON'T GIVE UP. WILL YOU JUST GET A GRIP AND FIGHT BACK ALREADY?" Damn, I hammered all those commands into the keyboard but he just wouldn't do it. I even tried flirting with the Prince. And since I was in hotel on a Welsh island, which is like a prison, I even tried GET EATEN. Didn't work.

So in the end, I was so goddamn tired that I just typed something like, OKAY BITCH, HAVE IT YOUR WAY... and DIE.

And the devilish bastard did.

...

I think I sat there for about five minutes with my mouth open.


Excellent. Most excellent. This has been the most amusing/shocking/entertaining/whatevering game I played in months.

Special Edition, anyone?

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Pop quiz, hotshot. Garry Kasparov is coming to kill you, and the only way to change his mind is for you to beat him at chess. What do you do, what do you do?
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#79 User is offline   m0ds Icon

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Posted 27 June 2006 - 03:47 AM

Well played, well made - Yahtzee. Though not used to parser (in fact this is my first outing) it has been a brilliant experience! Very freaky too! The atmosphere was really well done, I was surprised. Keep up the good work. Lots of positive feedback on the AGS forums, too smile.gif
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#80 User is offline   Walexei Icon

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Posted 27 June 2006 - 04:19 AM

Most excellent, The best game yhatzee has made yet by far (In his horror genre of course, if we are going for comedy then GOFW is the best by far). I especcially liked actually playing as the past characters rather than just reading about them, also when the world first changed that really shook me up.

Only things that bothered me were that I wouldve like to have seen Lenkmann die, also an alternate bad ending where you fail to save the world would have been nice.

This post has been edited by Walexei: 27 June 2006 - 04:19 AM

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#81 User is offline   Kirby Icon

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Posted 27 June 2006 - 04:22 AM

When it came to all the victoms did anyone else catch this vibe?



God, this is such a horrible joke... but I have to make it. Like bad pun or a common cold, you just got to spread it around.
somebody please photoshop that with a blank face
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#82 User is offline   Tek Icon

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Posted 27 June 2006 - 04:36 AM

Damnit! I saved too late and now I'm right fucked and can't get the ending to work!
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#83 User is offline   Gobbler Icon

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Posted 27 June 2006 - 04:39 AM

That's the good thing about the game... you can spend hours on it exploring... or five minutes if you know what needs to be done.

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Pop quiz, hotshot. Garry Kasparov is coming to kill you, and the only way to change his mind is for you to beat him at chess. What do you do, what do you do?
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#84 User is offline   Tek Icon

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Posted 27 June 2006 - 04:47 AM

*explodes in fury*

Gyaaaah!

Edit: Ahhhh...

I feel so good, I have defeated that game and feel alot better. Hahaha.

That was fantastic Ben, your work is amazing as always..although looking at your games from yore, they've turned from Comedy to Horror/Fantasy. How did you make the jump?

Also, thanks again for the great gaming fun.

This post has been edited by Tek: 27 June 2006 - 05:12 AM

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#85 User is offline   Stalky Icon

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Posted 27 June 2006 - 04:57 AM

QUOTE (SimeSublime @ Jun 26 2006, 10:11 PM) <{POST_SNAPBACK}>
The only improvement I can think of would be to actually have access to your journal. That is, being able to recall important information from before. I'm specifically thinking of character names and the notes you receive after the visions. It would be nice to be able to re-read them later when you understand more of the plot to get a better appreciation of them. As for the names, I'm crap at remembering names. I could remember Siobhan's because it's fairly rare, but I figure that for that same reason a lot of people wouldn't be familiar with the spelling. As for Abed, I've spent most of the game just calling him 'man'.


I found it the same, although looking at his hotel door reminded me of the name Chahal. It'd be useful if you could access an in-game notepad you could type and save random information on...at the moment, I've scrawled a few things on a piece of paper by my computer, just in case.
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#86 User is offline   Cobnat Icon

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Posted 27 June 2006 - 05:04 AM

What am I ment to do with the meat?
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#87 User is offline   Tek Icon

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Posted 27 June 2006 - 05:15 AM

QUOTE (Cobnat @ Jun 27 2006, 08:04 PM) <{POST_SNAPBACK}>
What am I ment to do with the meat?

The thing that Trilby says when you pick up the meat is "This may come in handy if I meet some carnivorous creatue blah blah blah"

Now....unless you've met something that would eat meat (not people), you don't have a use for the meat yet.

Trust me, you'll know when to use the meat when the time comes.
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#88 User is offline   EkkieBurt Icon

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Post icon  Posted 27 June 2006 - 05:42 AM

C’mon! You call yourselves ADVENTURE GAME PLAYERS!? Back in the ‘ol days, we had to muscle our way through the puzzles! Couldn’t figure it out? Too bad so sad! you stuck with it till it was solved. And you couldn’t just go on to a website and get the hints, oh no!, you had to BUY the walkthrough! WITH MONEY!

I can understand people getting stuck on the last bit, but the rest required just a few good minutes of THINKING. The whole purpose of these games! Adventure games are supposed to present a challenge, which is indeed the driving force for you to beat them, so when you do beat them, you'll sit on your big fat bum and say “Gee… aren’t I a smarty pants!”

Okay, I’ve vented happy.gif
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#89 User is offline   SimeSublime Icon

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Posted 27 June 2006 - 05:57 AM

Ok, s(AINT). Two points. Firstly, please take the time and effort to spell properly. It's really not that hard, and it's a lot nice to read. You is only two more letters then u. Secondly, when writing something that will potentially spoil the game, surround it by the tags <color=white> and </color>, replacing the <> with []. This stops people from accidentally seeing things they don't want to. On that note, thanks for giving away the ending for me.
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#90 User is offline   sit me down shut me up Icon

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Posted 27 June 2006 - 06:00 AM

wayhay first post on the forums. been meaning to get round to it for a while.

just finished trilby's notes. i think it's so refreshing in a world of cash in horror remakes and PG-13 "thrillers" and survival horror games having to reinvent themselves as shoot-em-ups (though i do love resi 4) that one guy with AGS can create something so bold and thrillingly scary but also funny and poignant. another excellent game, yahtzee!
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