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Future AGS games

#31 User is offline   vpresrufus Icon

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Posted 26 March 2005 - 10:11 PM

QUOTE (Yahtzee @ Mar 26 2005, 11:45 PM)
Just so you know, I hate voice acting in amateur games. It increases the file size tenfold and I always turn it off anyway.


simple solution to that my friend: 2 downloads, 1 with voice and one without:P shouldnt be too much trouble.
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#32 User is offline   Dr Lecter Icon

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Posted 27 March 2005 - 04:07 AM

I would like to make a game with voice acting, but I would probably wait untill I've done a number of games before I did that since I would probably bugger it up if I did it now.
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#33 User is offline   Dr Lecter Icon

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Posted 27 March 2005 - 06:26 AM

Pretty kinky nurse I think

First art to be shown, this a great moment in the history of AGS:



That was worth the wait now wasn't it? Don't say anything just nod and tell me how great I am.

This post has been edited by Dr Lecter: 27 March 2005 - 06:27 AM

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#34 User is offline   Magicman Icon

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Posted 27 March 2005 - 07:00 AM

You really are great Dr Lecter!

Most AGS games have really poor graphics but your screenshot shows some real talent, well done mate. thumbsup.gif

This post has been edited by Magicman: 27 March 2005 - 07:00 AM

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#35 User is offline   Yahtzee Icon

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Posted 27 March 2005 - 07:18 AM

No it doesn't. It shows MS Paint backgrounds and modified sprites ripped from somewhere else.
As I walked through the valley of the shadow of death, I realised that it could do with a lick of paint.
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#36 User is offline   Magicman Icon

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Posted 27 March 2005 - 07:32 AM

Somebodys in a bad mood...

Maybe his new AGS game has gonr wrong ermm.gif

This post has been edited by Magicman: 27 March 2005 - 07:33 AM

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#37 User is offline   Dr Lecter Icon

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Posted 27 March 2005 - 08:05 AM

QUOTE (Yahtzee @ Mar 27 2005, 12:18 PM)
No it doesn't. It shows MS Paint backgrounds and modified sprites ripped from somewhere else.

Damn straight, I thought you know I used modified sprite. It was one of yours that I nicked. I would be quite disappointed if you didn't notice. I was going to stick in a machinegun in her hand for good measure but I'll save that for the real game.

And about MS Paint... its not my fault... I didn't get round to importing it into photoshop and putting funky gradients

This post has been edited by Dr Lecter: 27 March 2005 - 08:08 AM

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#38 User is offline   Dr Lecter Icon

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Posted 27 March 2005 - 09:02 AM

Do you feel lucky? Well, do you, Punk?



You had better feel lucky I spent about the last half hour reworking that room in photoshop and it doesn't look all that different. Oh well, I should probably read a tutorial of on it. Oh well, I removed the spite and will probably try and edit the spite enough so that you can no longer claim that I nicked it from you even though I blatently did.

This post has been edited by Dr Lecter: 27 March 2005 - 09:09 AM

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#39 User is offline   vpresrufus Icon

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Posted 27 March 2005 - 12:45 PM

my latest screenshots for october 18:)





im proud of them even if i did make them with paint shop pro auto texturer:P
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#40 User is offline   Dr Lecter Icon

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Posted 27 March 2005 - 01:45 PM

I'm not so sure about the tiles, the angle that you look at it is abit dodgy, and on the walls theres a bit of a contrast between the walls and the floor. Probably adding a gradient would make them look abit better But they are still sweet.

This post has been edited by Dr Lecter: 27 March 2005 - 01:46 PM

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#41 User is offline   vpresrufus Icon

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Posted 27 March 2005 - 01:48 PM

QUOTE (Dr Lecter @ Mar 27 2005, 06:45 PM)
I'm not so sure about the tiles, the angle that you look at it is abit dodgy, and on the walls theres a bit of a contrast between the walls and the floor. Probably adding a gradient would make them look abit better But they are still sweet.


sqaure tiles are boring:D i like strange, deformed rooms with messed up walls n floors:D i would gradient them but then iv gotta work out how the gradient tool works and that requires so much effort.
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#42 User is offline   vpresrufus Icon

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Posted 27 March 2005 - 11:44 PM

http://www.meridian-...ober18-DEMO.ace

demo

just a rushed preview sorta thing. cud do with sum help and feedback. cheers.

up the brummies
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#43 User is offline   Dr Lecter Icon

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Posted 28 March 2005 - 05:59 AM

Kinky, I'm just about to play it... I'm trying to make an animation of one of the characters, once I've figured it out once it'll probably just use it as a template for the rest of the game.
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#44 User is offline   Dr Lecter Icon

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Posted 28 March 2005 - 07:49 AM

That's one sweet mother of a game. I can't wait for the full version, quite a few spelling and grammar errors though. And the box of text... I think I would choose a new font for them, its not very clear. I would probably remove the swear words too, replace them with a Monkey Island Style @%&*$ sort of thing to give the effect of swearing with none of the complaints.

This post has been edited by Dr Lecter: 28 March 2005 - 07:50 AM

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#45 User is offline   Magicman Icon

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Posted 28 March 2005 - 02:23 PM

QUOTE (MasterYahtzee)
No it doesn't. It shows MS Paint backgrounds and modified sprites ripped from somewhere else.


Im so thick!

I didnt realize that was Simone Taylor

And now i cant edit my post! crying.gif

This post has been edited by Magicman: 28 March 2005 - 02:25 PM

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