Chris& Trilby NO. 52 Quinns Addiction
#16
Posted 09 December 2004 - 08:49 AM
There's no room to have fun with it, 'cause there are only two characters, and they spend most of their time in a room that we know nothing about.
I reckon God should put them on a pirate ship.
#18
Posted 09 December 2004 - 05:45 PM
Less Is More v4
Now resigned to a readership of me, my cat and some fish
#19
Posted 10 December 2004 - 02:07 AM
For some reason, that panel alone made me giggle more than any other in while...
This post has been edited by Jane Sherwood: 10 December 2004 - 02:07 AM
Chyld is an ignorant slut.
- Campbell Bean (David Tennant), Takin' Over the Asylum, 1994
#20
Posted 10 December 2004 - 02:38 AM
#23
Posted 11 December 2004 - 09:28 PM
Incidentally, apart from this strip and Age of Evil, have you used Chris Quinn anywhere else? Cuz he's a pukka character.
Funny you should mention that.
I've got legions of writings I've never posted anywhere, some because they're not too good, some because I'm the only person who'd 'get' them. I've got this entire fictional universe worked out in which all my characters, the ones you have seen and the ones you haven't, hang out and interact with each other.
Central to the world is the Special Talent Project, the government agency Trilby said he was working for in 7 Days A Skeptic. Both Chris and Trilby are members, as are a bunch of other people you wouldn't know. The STP is kind of like my own League of Extraordinary Gentlemen, in that it consists of a bunch of characters gathered from several unfinished or lesser projects. I'm trying to write an adventure game about how the STP began, to introduce all the others, but work on that has gone slow since I got back into working on Poseidon 12.
Chris Quinn is also the subject of one of my many abortive novel attempts, in which he is sidekicked by the man who would become Articulate Jim.
#24
Posted 12 December 2004 - 12:50 PM
I was wondering when this 'Special Talent Project' would crop up again. It does sound like an idea worth developing further.
Poseidon 12... Isn't that the ambitious sounding full roaming adventure you mentioned a few months back?
#25
Posted 12 December 2004 - 10:36 PM
I was wondering when this 'Special Talent Project' would crop up again. It does sound like an idea worth developing further.
Poseidon 12... Isn't that the ambitious sounding full roaming adventure you mentioned a few months back?
It's all done except for the endings (which will take ages) and the testing (which will be an arse).
#27
Posted 13 December 2004 - 04:54 AM
This should be an interesting way for me to waste more time next semester...
Less Is More v4
Now resigned to a readership of me, my cat and some fish
#28
Posted 13 December 2004 - 10:30 AM
I'll be glad to beta test too when the game is done, if you need testers.
--They Call Him Rick: I'm telling you, it's not that bad
#30
Posted 14 December 2004 - 03:37 AM
JM's official press secretary, scientific advisor, diplomat and apparent antagonist?