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6DAS Spoilers

#16 User is offline   ankewl Icon

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Posted 25 January 2007 - 08:51 AM

On day 4, I got the pickaxe but what do I do now?? Bangin on the hole isnt doing anything

This post has been edited by ankewl: 25 January 2007 - 08:52 AM

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#17 User is offline   Millitant Pacifist Icon

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Posted 25 January 2007 - 08:53 AM

Us lucky sods who played the beta got a walkthrough when we downloaded it. Hopefully Yahtzee has no objections to it being posted here. It ought to solve all the problems people are having, just not quite as quickly as thinking about the problem and looking around a little might do.

QUOTE
6 DAYS A SACRIFICE

WALKTHROUGH


PROLOGUE

- Get flyer

DAY ONE

- Talk to guard
- Use hands on guard
- Give paper to Sam
- Talk to Sam about the console, then the door in the north wall

- Go east
- Keep walking east until you get to the blast doors
- Go east
- Enter the first door (sleeping quarters)
- Get guns from Janine
- Head east until you see Sam
- Give her the guns

- Talk to Sam and Janine about everything

DAY TWO

- Go east (dream)

- Talk to Sam about everything
- Go west
- Get guard to follow you, then enter medical storage room (next to medical room)

- Call Sam and tell her the guard is gone
- Go back to main corridor
- Talk to Sam

- Talk to Canning about everything
- Go west
- Go to sleeping quarters
- Use hands on locker
- Enter the code: 'OPEN'
- Use hands on locker
- Get keycard
- Go to Canning's office
- Use the computer
- Release level 1 security
- Go east
- Take spectacles from near elevator
- Enter security room (symbol is a security camera)
- Use hands on blue screen
- Select camera 4
- Select 'review footage'
- Use lens on big screen
- Go out
- Keep heading east to get to blast doors
- Use keycard in left-hand panel
- Enter code 7759 in right-hand panel (have to have seen it on the screen)
- Phone Janine and have her come help

- Go east (dream)

DAY THREE

- Use phone to call Sam (note down numbers)
- Phone Janine and talk about everything
- Go to medical storage
- Talk to Trilby
- Enter far right door in main corridor (now open)
- Talk to Trilby about everything
- Go to security room
- Use blue screen
- Select camera 5
- Enter code 2741
- Download the image
- Call Janine and tell her about the Hub
- Go to the quiet room
- Talk to Canning about John DeFoe
- Tell him Dr. Harty was a cloner
- Go to medical bay
- Search Sam's corpse
- Go to hub entrance
- Talk to Janine about ID card
- Go back to clone lab
- give ID card to Trilby

- Go to Canning's office
- Get pile of documents
- Look at pile of documents in inventory
- Go to security room
- Open fusebox
- Use staple in fusebox
- Go back to the hub entrance

(long cutscene)

DAY FOUR

- Go out
- Go into medical storage room (door has changed)
- Get pickaxe
- Go back to sleeping quarters
- Enter kitchen
- Stand next to hole and wait
- When Janine is fairly near the hole, use the pickaxe on it

DAY FIVE

- Wait by the door
- Talk to the man in red
- Interact with the usable wall at the back of the cell
- Wait for the delivery
- Get the parcel from the dropper
- Look at the parcel in the inventory
- Use knife-key in door

- Walk all the way down the stairwell, watching flashbacks
- Talk to the body
- Use the knife-key on the body
- Use life force on dying man

DAY SIX

- Go to hub entrance
- Walk through the big door

- Go east
- Get machete
- Go west
- Use the front door
- Go upstairs
- Enter first door
- Get welding mask
- Go back to the foyer
- Use the front door
- Go upstairs again
- Enter far right door
- Get apron
- Back to the foyer
- Use the front door
- Enter west door
- Go west again
- Use outfit on hole

- Interact with tarpaulin three times
- Try to leave by the steps

DAY ?

- Walk east
- Interact with the Arrogant Man

THE END



Also, the music is brilliant. So atmospherically creepy.

This post has been edited by Millitant Pacifist: 25 January 2007 - 08:56 AM

Use [rifle] on [clocktower].
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#18 User is offline   rippa32 Icon

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Posted 25 January 2007 - 09:06 AM

That is so true. This m0ds guy is a genius. That random scream you hear just that once when Janine wears the paper mask freaked me out something chronic.
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#19 User is offline   BovineBeast Icon

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Posted 25 January 2007 - 09:10 AM

QUOTE (David-kyo @ Jan 25 2007, 06:19 AM) <{POST_SNAPBACK}>
I know I'm being a bit thick here, but I still fail to see what Chzo was able to accomplish by all this. Perhaps I've missed something. Would someone be so kind as to tell me?


It seems to me that it's an intentionally open ending. Clearly Chzo's plans are not yet complete.

This post has been edited by BovineBeast: 25 January 2007 - 09:12 AM

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#20 User is offline   fornax Icon

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Posted 25 January 2007 - 09:36 AM

QUOTE (BovineBeast @ Jan 25 2007, 09:10 AM) <{POST_SNAPBACK}>
It seems to me that it's an intentionally open ending. Clearly Chzo's plans are not yet complete.


Indeed. It shall all be explained in '8 Days A Substitute [Prince]' or maybe '9 Days A Sequel'...
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#21 User is offline   Chyld Icon

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Posted 25 January 2007 - 09:41 AM

Here's an interesting thought: Frehorns Blade enslaves the deceaseds soul and body to whoever killed them. Can we read anything into Frehorn having done killed the Twelve with it?
When you lose your calm, you feed your anger.

Less Is More v4
Now resigned to a readership of me, my cat and some fish
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#22 User is offline   fornax Icon

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Posted 25 January 2007 - 09:51 AM

I've got it!

12 Days A Serial-Killer!!!



Nah. I'm going to bed. To Chzo with it all.
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#23 User is offline   ankewl Icon

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Posted 25 January 2007 - 09:51 AM

Thanks MP, it solved my problems smile.gif
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#24 User is offline   David-kyo Icon

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Posted 25 January 2007 - 10:57 AM

It really pained me to see how Trilby eventually ended up. The one who was being tortured by Chzo and stabbed by Malcolm/Caretaker was the original, right? The one wriggling on his knees was the last clone Trilby who just realized what he'd done? Will we know what happens to the New Prince?
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#25 User is offline   invalid Icon

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Posted 25 January 2007 - 11:01 AM

I don't know, the game is not That scary, notes is Way better. There's something odd about that sex scene thing, he kept saying that he's in great pain but he just ignores it. Pain huh? hmm.
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#26 User is offline   m0ds Icon

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Posted 25 January 2007 - 11:04 AM

QUOTE
Also, the music is brilliant. So atmospherically creepy.


Thanks for the heads up! I'll be downloading and playing when I get home this evening.

PS - Apologies about saying it was RPG Maker music this time round, but it got you thinking, huh? wink.gif
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#27 User is offline   fornax Icon

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Posted 25 January 2007 - 11:14 AM

QUOTE (invalid @ Jan 25 2007, 11:01 AM) <{POST_SNAPBACK}>
I don't know, the game is not That scary, notes is Way better.


agreed.

and what did DeCabe actually do on the fifth day, while we were playing Malcolm? Did he sleep against the wall for the entire day?!? Is the title '6 Days' figurative? Is it just a filler between 5 and 7?
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#28 User is offline   RayCide Icon

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Posted 25 January 2007 - 11:20 AM

QUOTE (fornax @ Jan 25 2007, 05:14 PM) <{POST_SNAPBACK}>
and what did DeCabe actually do on the fifth day, while we were playing Malcolm? Did he sleep against the wall for the entire day?!?

If you took note of the dates, youŽll that no time passed for DeCabe while we were playing Malcolm. Day 4 is 27th of July and Day 6 is 28th of July.
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#29 User is offline   Plumberduck Icon

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Posted 25 January 2007 - 12:24 PM

I'm at least semi-sure that the Trilby that Malcolm stabs is the clone that got sucked through the Bridge along with Theo. If only because it seems like it would necessitate another Bridge to get the real Trilby there while he was still alive, and I think we would have heard about it at some point if a second Bridge had been constructed. I interpreted it as being the clone, kept alive all those years because of the weirdness of time in Chzo's realm, but allowed to grow old.

Oh, and I'm still wondering... Is Theo the New Prince, or is John DeFoe? I always associate the "it hurts" dialogue you get while playing as TNP with DeFoe (although I know it comes originally from the newlywed's journal in TN), so I just assumed that DeFoe had taken Theo over.

This post has been edited by Plumberduck: 25 January 2007 - 12:27 PM

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#30 User is offline   Dystopian Rhetoric Icon

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Posted 25 January 2007 - 12:50 PM

QUOTE (Plumberduck @ Jan 25 2007, 05:24 PM) <{POST_SNAPBACK}>
Oh, and I'm still wondering... Is Theo the New Prince, or is John DeFoe? I always associate the "it hurts" dialogue you get while playing as TNP with DeFoe (although I know it comes originally from the newlywed's journal in TN), so I just assumed that DeFoe had taken Theo over.


Fairly sure it's at least partially Theo, since Redrobey McSomerset, or whatever the heck he's supposed to be called now, refers to him having a dark future and makes references to becoming a Prince.
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